EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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June 2010 6 builds · 7 commits

Build 1662

26 Jun 2010 · 1 commit · 1 author SVN
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  • General

    Final round (I hope!) of sound fixes. Should also fix the crash on exit on Windows and the REACTOR sprite size bug.

    TerminX r1662 26 Jun, 01:51 FixEngine

Build 1661

25 Jun 2010 · 1 commit · 1 author SVN
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  • infinite loop safety halt (send a SIGINT), saved input history, states can be invoked without "state" keyword when in OSD

    Helixhorned r1661 25 Jun, 16:01 CON

Build 1660

22 Jun 2010 · 1 commit · 1 author SVN
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  • General

    This is mostly just build fixes for USE_OPENGL=0, POLYMOST=0 and POLYMER=0. Also updated the precompiled libogg/libvorbis/libvorbisfile that are supplied for MinGW.

    TerminX r1660 22 Jun, 21:20 FixEngine

Build 1659

22 Jun 2010 · 2 commits · 1 author SVN
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  • General

    Oops, forgot a file from ENet 1.3.0

    TerminX r1659 22 Jun, 14:59 Fix
  • General

    rotatesprite and multivoc have a rape baby

    TerminX r1658 22 Jun, 14:50
    Show details

    No, seriously. Adds widescreen aware rotatesprite and works out half a dozen huge problems in the sound system, among other things.

May 2010 17 builds · 31 commits

Build 1656

28 May 2010 · 1 commit · 1 author SVN
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  • General

    Fix a couple of stupid typos and remove some dead code from Mapster32

    TerminX r1656 28 May, 22:03 FixEngine

Build 1653

25 May 2010 · 2 commits · 1 author SVN
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  • General

    TerminX r1653 25 May, 04:00
  • General

    Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes

    TerminX r1652 25 May, 03:56 FixEngine

Build 1650

22 May 2010 · 2 commits · 1 author SVN
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  • General

    forgot a file

    Helixhorned r1650 22 May, 16:42
  • General

    More of them. Includes the possiblity of typing m32script commands directly into the OSD (without "do", see osdtryscript in mapster32.cfg) and improved diagnostics.

    Helixhorned r1649 22 May, 16:41 EngineCON

Build 1648

22 May 2010 · 1 commit · 1 author SVN
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  • General

    more polymer-override variable twiddling in m32script, fixes and beautifying.

    Helixhorned r1648 22 May, 07:04 FixEngineCON

Build 1647

20 May 2010 · 1 commit · 1 author SVN
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  • General

    fix some breakage with the "load last game" screen that pops up when you die

    TerminX r1647 20 May, 22:53 Fix

Build 1646

19 May 2010 · 1 commit · 1 author SVN
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  • General

    fixes crashes when a bad model name is specified due to a typo I didn't notice after a find/replace

    TerminX r1646 19 May, 23:05 Fix

Build 1645

19 May 2010 · 1 commit · 1 author SVN
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  • General

    minor changes from my tree that I'm committing to test automated synthesis builds

    TerminX r1645 19 May, 03:02

Build 1644

19 May 2010 · 2 commits · 2 authors SVN
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  • General

    Mapster32 maintenance pack #1

    Helixhorned r1644 written 17 May 2010 FixEngineCON
    Show details

    The bulk of this commit is "code rape"--or rather, caressing, rewritten for readability. Actual changes/fixes: - fixed "walking" in 2d mode - fixed DELETE key in OSD in SDL build - main loop in general (timeout for event wait after 200 ms so that highlights blink) - access to some pr_override* variables in m32script (suggested by Roma Loom) - API cleanup (added statics and consts here and there)

  • General

    Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in

    TerminX r1643 written 17 May 2010

Build 1641

16 May 2010 · 3 commits · 2 authors SVN
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  • General

    This should fix the build on unix platforms.

    Plagman r1641 16 May, 15:42 Fix
  • General

    update to latest enet cvs

    TerminX r1640 written 15 May 2010
  • General

    fix shrunk player speed

    TerminX r1639 written 14 May 2010 Fix

Build 1638

11 May 2010 · 1 commit · 1 author SVN
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  • General

    fix SwissCM's piece of shit corrupt map that will never be released because he has no friends who would want to play it

    TerminX r1638 11 May, 17:53 Fix

Build 1637

10 May 2010 · 2 commits · 2 authors SVN
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  • General

    Fixes some problems with mapster zooming; reset keystatus[] after playtesting.

    Helixhorned r1637 10 May, 14:23 FixEngine
  • General

    Fix classic mode (typo broke it).

    Plagman r1636 written 9 May 2010 Fix