EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 37 builds · 83 commits

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June 2020 3 builds · 3 commits

May 2020 4 builds · 15 commits

Build 9040

25 May 2020 · 12 commits · 1 author GIT
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  • #if 0 out some dead code in XA and XMP support

    TerminX 3cbb6ad 25 May, 05:26
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    This doesn't look like it's intended to be dead code, but nothing sets Loop.Size anywhere.

  • non-MIDI music is no longer affected by reverb

    TerminX 31bd7eb written 21 May 2020
  • cleanups and consolidations

    TerminX 09dc0cc written 21 May 2020
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    Zeroing of fields when starting playback moved to common functions, revised allocation of memory for FLAC, Vorbis, XA, and XMP, addition of "snd_lazyalloc" cvar to control reusal of memory blocks allocated for Vorbis, XA, and XMP playback, other misc code cleanup.

  • less nasty looking MV_Voices[] allocation

    TerminX 6e54cbb written 20 May 2020 Fix
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    This removes the +2 bytes at the end of the allocation--I checked out the valgrind_errors.log referenced by the deleted comment and it looks like the issue fixed by 2e2e0e3af3378734c4f0b890c6b4d10253628416. This is the commit to revert if weird audio crashes start happening.

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Build 8928

12 May 2020 · 22 commits · 1 author GIT
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  • revert Vorbis handling to standard memory allocation instead of cache1d

    TerminX 597dbfa 12 May, 01:47 Fix
  • minor XMP support cleanup

    TerminX 1284ab2 written 9 May 2020
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    Ditches the struct full of unused members.

  • minor cleanup to the dummy playback functions used when missing support for a format

    TerminX 797ee63 written 9 May 2020
  • bring MV_ReleaseVorbisVoice() in line with the other MV_Release<fmt>Voice() functions

    TerminX 60625fb written 7 May 2020
  • factor common code from MV_AllocVoice() and MV_VoiceAvailable() into new MV_GetLowestPriorityVoice() function

    TerminX b1cbe02 written 7 May 2020
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April 2020 1 build · 6 commits

Build 8894

30 Apr 2020 · 21 commits · 2 authors GIT
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  • slightly clean up fix16 usage for volume

    TerminX b8c0771 written 25 Apr 2020
  • fix crash when a configuration file contains mus_xmp_interpolation but multivoc isn't initialized when the cfg is parsed

    TerminX 6ad4f7b written 25 Apr 2020 Fix
  • reset rawdataptr to nullptr in MV_ReleaseVorbisVoice()

    TerminX 67bc82c written 24 Apr 2020
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    This also resets wavetype to FMT_UNKNOWN in MV_CleanupVoice(), and moves the resetting of a few structure members common to different voice types there.

  • work around crash when ov_read fails

    TerminX 26f683c written 24 Apr 2020 Fix
  • call ov_clear before telling cache1d the block of memory can be reused!

    TerminX 613565b written 23 Apr 2020
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February 2020 1 build · 1 commit

January 2020 1 build · 1 commit

December 2019 2 builds · 5 commits

Build 8454

18 Dec 2019 · 28 commits · 1 author SVN
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October 2019 1 build · 1 commit

June 2019 1 build · 2 commits

March 2017 1 build · 1 commit

October 2016 1 build · 1 commit

August 2016 1 build · 1 commit

May 2015 1 build · 2 commits

January 2014 1 build · 1 commit

Build 4268

27 Jan 2014 · 2 commits · 1 author SVN
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  • Introduce support for PlayStation CD-XA audio, a simple ADPCM format.

    Hendricks266 r4268 27 Jan, 02:30 Fix
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    It's functional, but due to the odd 37.8 KHz nature of the format, I will need to add a resampler to the audiolib to prevent the aliasing artifacts that occur at present. I also hear clicks/pops every so often, but I do not know if a resampler would fix these as well or if they are a separate problem. Note that you cannot directly use the four XA files on the Total Meltdown disc because they each contain eight songs. They would need to be split using a utility I wrote that is outside the scope of this SVN.

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