Build 2030
SVN-
General
More natural mouse picking in software mode, closer to "what's under the cursor
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is picked" but still not perfect. In particular, sometimes a wrong wall is selected, and sprites don't get picked through portals. As a rule of thumb, don't be too far away from the objects you're modifying in 3D mode.
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General
In the textured 2D mode of Mapster32, only texture non-grayed out sectors.