EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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September 2017 5 builds · 22 commits

Build 6443

19 Sep 2017 · 6 commits · 1 author SVN
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  • General

    Make setinput work better in EVENT_PROCESSINPUT

    TerminX r6443 19 Sep, 12:10 CON
  • General

    NETCODE_DISABLE implementation tweaks. I think this is better.

    TerminX r6442 19 Sep, 12:10
  • General

    uint64_t based FPS limiter

    TerminX r6441 19 Sep, 12:10
  • General

    useless change

    TerminX r6440 19 Sep, 12:10
  • General

    Force enabling NVIDIA threaded optimizations. Probably only works on Linux, but the extra putenv() call doesn't hurt anyone anywhere else.

    TerminX r6439 19 Sep, 12:10
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August 2017 4 builds · 26 commits

Build 6437

27 Aug 2017 · 9 commits · 2 authors SVN
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  • General

    Add a few 2560 x XXXX modes to the default video modes added to the various lists

    TerminX r6437 27 Aug, 03:20
  • General

    Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.

    TerminX r6436 27 Aug, 03:20 Engine
  • General

    Ignore video modes with resolutions less than 640x480 or with aspect ratios taller than around 4:3 when populating the mode lists used in the startup window and menus. Sorry to the two guys still using nasty 5:4 1280x1024 monitors in 2017; you'll have to set your resolution using the console now.

    TerminX r6435 27 Aug, 03:20
  • General

    Tweak Polymost z-fighting avoidance code

    TerminX r6434 27 Aug, 03:20 Engine
  • General

    Expose "show2dsector" to CON

    TerminX r6433 27 Aug, 03:20 CON
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Build 6426

6 Aug 2017 · 12 commits · 2 authors SVN
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Build 6414

1 Aug 2017 · 3 commits · 1 author SVN
Open build
  • CON

    Add starttrackslot <volume> <level>

    Hendricks266 r6414 1 Aug, 02:48 CON
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    Clobbering ud.volume_number is a hack no one should need to use any more. Only this command supports specifying -1 for volume to access the main menu, briefing, etc themes.

  • General

    CON parser: Merge some cases for code size savings.

    Hendricks266 r6413 1 Aug, 02:48 CON
  • Fix RangeInt32.

    Hendricks266 r6412 1 Aug, 02:48 Fix

July 2017 22 builds · 103 commits

Build 6398

28 Jul 2017 · 4 commits · 2 authors SVN
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  • General

    Useless change to force a synthesis build

    TerminX r6398 28 Jul, 13:24
  • General

    A fairly pointless change. I'm just committing this to try and kick synthesis into making a build like it should have.

    Hendricks266 r6397 28 Jul, 10:59
  • General

    In md3postload_polymer, always clear the triangle buffer (tribuf) to zero, not just when its allocation size is enlarged.

    Hendricks266 r6396 28 Jul, 04:29 Fix
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    Fixes strange issues with lighting on models.

  • General

    Don't drink and copypaste, kids.

    Hendricks266 r6395 28 Jul, 04:29
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    Unfucks r6379.

Build 6394

28 Jul 2017 · 6 commits · 2 authors SVN
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  • General

    Slightly change readarrayfromfile so that attempting to read arrays of a size that does not evenly divide into the requested type rounds up instead of down and zero-pads the difference.

    Hendricks266 r6394 28 Jul, 01:27
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    This should help hackish persuits such as reading map files through this command.

  • General

    Fix readarrayfromfile with bitmaps and uint32s. Also improve it.

    Hendricks266 r6393 28 Jul, 01:27 Fix
  • General

    Introduce GAMEARRAY_SIZE_MASK.

    Hendricks266 r6392 28 Jul, 01:27
  • General

    Revise part of r6385 for clarity.

    Hendricks266 r6391 28 Jul, 01:27
  • General

    Connect minitext_ to MF_Minifont.

    Hendricks266 r6390 28 Jul, 01:27
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Build 6372

20 Jul 2017 · 1 commit · 1 author SVN
Open build
  • General

    Another attempt at fixing the problems caused by my recent changes to gamearrays

    TerminX r6372 20 Jul, 01:57 FixCON

Build 6359

11 Jul 2017 · 2 commits · 1 author SVN
Open build
  • General

    Fix issue with changing settings in the startup window

    TerminX r6359 11 Jul, 21:10 Fix
  • General

    "qputs" alias for "redefinequote"

    TerminX r6358 11 Jul, 21:10

Build 6357

10 Jul 2017 · 2 commits · 1 author SVN
Open build
  • General

    More array work: support for reading and writing the new array types from disk. Not tested.

    TerminX r6357 10 Jul, 21:03
  • General

    Syntax changes for gamevar and gamearray declarations:

    TerminX r6356 10 Jul, 21:02 CON
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    Gamevar: default value and flags are now optional. A var declared without a value will default to 0 and a var declared without flags will default to global. Multiple flags can now be stacked one after another in a var declaration, and the most useful ones (GAMEVAR_PERPLAYER, GAMEVAR_PERACTOR, GAMEVAR_NODEFAULT, and GAMEVAR_NORESET) are now pre-defined tokens for easy use. Gamearray: flags field now allows stacking of multiple flags as described above. Arrays can now be defined with specific data types, including int16_t, uint8_t, and a new bit-packed boolean data type. The tokens GAMEARRAY_RESTORE, GAMEARRAY_INT16, GAMEARRAY_UINT8, and GAMEARRAY_BOOLEAN are pre-defined for use of this feature. This is all still pretty experimental.

Build 6355

10 Jul 2017 · 7 commits · 1 author SVN
Open build
  • Address an oversight in r4600.

    Hendricks266 r6355 10 Jul, 06:44 Engine
  • Draw most text using YCenter and YOffsetZero modes to facilitate certain kinds of visual cues.

    Hendricks266 r6354 10 Jul, 06:44
  • General

    compat.h: Add preliminary FALLTHROUGH macro to support

    Hendricks266 r6353 10 Jul, 06:44
  • General

    Add an error directive to C++ standards versions < 2011.

    Hendricks266 r6352 10 Jul, 06:44
  • General

    Add a THISACTOR for tiledata and paldata, referring to the current actor's picnum and pal.

    Hendricks266 r6351 10 Jul, 06:43
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