Build 2175
SVN-
General
Fix a number of oob accesses with "switch switches".
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Various code checked for switch tiles in the following manner, for (ii=0; ii<2; ii++) switch (DynamicTileMap[sprite[i].picnum-1+ii]) { case SOME_SWITCH: ... } which blows for picnum 0. Now, we simply disallow it.
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Remove {eduke32,mapster32}.memmap files on clean/veryclean targets
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(bioman request).