EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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July 2019 10 builds · 19 commits

Build 7798

16 Jul 2019 · 4 commits · 1 author SVN
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  • General

    polymost1Frag.glsl: Fix warning C7572: OpenGL requires extension names to begin with 'GL_'

    Hendricks266 r7798 16 Jul, 01:38 FixEngine
  • General

    Tweak build process messages when building objects from .glsl files

    Hendricks266 r7797 16 Jul, 01:38
  • General

    Fix compilation of linklist.h in C++11 mode with clang

    Hendricks266 r7796 16 Jul, 01:38 Fix
  • General

    Tweak previous commit so clipmove takes precedence over getzrange

    Hendricks266 r7795 16 Jul, 01:38 Engine

Build 7794

16 Jul 2019 · 1 commit · 1 author SVN
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  • General

    Fix an OG Duke bug where projectiles would bounce off the tops of sprites instead of registering a hit

    Hendricks266 r7794 16 Jul, 00:00 FixEngine

June 2019 1 build · 10 commits

Build 7743

25 Jun 2019 · 86 commits · 3 authors SVN
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  • General

    Fix macOS -Wdeprecated-declarations warnings

    Hendricks266 r7688 written 1 Jun 2019 Fix
  • General

    Add support for E0LXY to game defs music token

    Hendricks266 r7687 written 27 May 2019
  • General

    Fix OOB access in polymost_spriteHasTranslucency

    Hendricks266 r7686 written 26 May 2019 Fix
  • General

    Fix OOB access in clipmove

    Hendricks266 r7685 written 26 May 2019 FixEngine
  • Fix use-after-frees in Vorbis, FLAC, XA decoding

    Hendricks266 r7684 written 26 May 2019 Fix
Open the build to see all 86 commits

April 2019 4 builds · 69 commits

Build 7543

7 Apr 2019 · 46 commits · 1 author SVN
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Open the build to see all 46 commits

Build 7497

7 Apr 2019 · 7 commits · 1 author SVN
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  • General

    Patch from NY00123: Fix the black editor cursor in Polymost bug

    Hendricks266 r7497 7 Apr, 13:56 FixEngine
  • General

    Patch from NY00123: Fix for transparency in the tile selection view, in Polymost

    Hendricks266 r7496 7 Apr, 13:56 FixEngine
  • General

    Patch from NY00123: Fix sprite insertions in the 2D-3D editor window

    Hendricks266 r7495 7 Apr, 13:56 FixEngine
  • General

    Patch from Nuke.YKT: Allocate voxel VBOs on video mode change

    Hendricks266 r7494 7 Apr, 13:56 Engine
  • General

    Patch from Nuke.YKT to fix TROR rendering in mirrors in Polymost

    Hendricks266 r7493 7 Apr, 13:56 FixEngine
    Show details

    Includes "Fix screen tilt regression on mirror rendering"

Open the build to see all 7 commits

March 2019 3 builds · 5 commits

Build 7395

10 Mar 2019 · 3 commits · 1 author SVN
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  • General

    Fix some GL ES compilation issues in polymost.cpp

    Hendricks266 r7395 10 Mar, 23:06 FixEngine
  • General

    Add buildvfs_fopen_write_text

    Hendricks266 r7394 10 Mar, 23:06
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    Long-term we will need to replace all uses of "\n" in string literals printed to disk.

  • General

    Add CLEAR and KP_CLEAR to the SDL key translation table as synonyms for KP_5

    Hendricks266 r7393 10 Mar, 23:06

Build 7359

1 Mar 2019 · 1 commit · 1 author SVN
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  • General

    Add buildvfs, abstraction layer for file I/O.

    Hendricks266 r7359 1 Mar, 00:51
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    Currently it passes calls through to the system libraries as before. Also adds an incomplete implementation on PhysFS.

February 2019 3 builds · 9 commits

Build 7358

27 Feb 2019 · 6 commits · 1 author SVN
Open build
  • CON

    Implement a new VM dispatch method using an explicit jump table

    Hendricks266 r7358 27 Feb, 23:21 CON
    Show details

    Most of this patch is by pogokeen.

  • CON

    Macro-ize CON keyword tokens in gamedef.h and gameexec.cpp

    Hendricks266 r7357 27 Feb, 23:21 CON
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    Most of this patch is by pogokeen.

  • CON

    Move five missed opcodeless keywords down in gamedef.h

    Hendricks266 r7356 27 Feb, 23:21 CON
  • CON

    #ifdef out deactivated stuff that should not be half-in, half-out

    Hendricks266 r7355 27 Feb, 23:21 CON
  • General

    Clean up unused warnings

    Hendricks266 r7354 27 Feb, 23:21
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Build 7347

21 Feb 2019 · 1 commit · 1 author SVN
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  • General

    Rename "textures" to "texturecache" and "textures.cache" to "texturecache.index"

    Hendricks266 r7347 21 Feb, 19:40
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    This avoids conflicts with folders named "textures", such as in World Tour. Thanks to enderandrew for the observation.

January 2019 1 build · 3 commits

November 2018 1 build · 2 commits

Build 7140

4 Nov 2018 · 2 commits · 1 author SVN
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  • General

    Move the LZW compression functions out of cache1d.cpp into their own object, klzw.cpp.

    Hendricks266 r7140 4 Nov, 23:28
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    This eliminates the hackiness of libcache1d.so (now libkzlw.so) and CACHE1D_COMPRESS_ONLY.

  • General

    Refresh BUILDLIC copyright headers

    Hendricks266 r7139 4 Nov, 23:28

October 2018 1 build · 2 commits

August 2018 1 build · 2 commits

July 2018 1 build · 10 commits

Build 6955

22 Jul 2018 · 10 commits · 1 author SVN
Open build
  • General

    Create P_GetOverheadPal() and restore the DOS definition of it.

    Hendricks266 r6955 22 Jul, 19:56 Engine
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    DOS: the player sprite's pal (including pants color and frozenness), unaffected by sector floor pal what the code had for some reason: the sector's floor pal, neglecting the nofloorpal bit, frozenness, and the player's pants color I contend that it is okay for the automap sprite to ignore the sector's color for map legibility purposes.

  • General

    Factor out P_GetKneePal().

    Hendricks266 r6954 22 Jul, 19:56
  • General

    Clean up variables in overhead map player sprite draw code.

    Hendricks266 r6953 22 Jul, 19:56 Engine
  • Make some non-functional changes for clarity in Menu_RunInput_EntryRange*_Movement.

    Hendricks266 r6952 22 Jul, 19:56
  • General

    Fix -Wformat-overflow warnings

    Hendricks266 r6951 22 Jul, 19:55 Fix
Open the build to see all 10 commits