Build 2141
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General
Upload sky textures with s wrapping set to GL_CLAMP{_TO_EDGE}.
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This fixes the vertical (~1 texel wide) stripes that are especially noticable with tiled art skies and Polymost with r_parallaxskyclamp=1 or Polymer (which always uploads skies with repeating s and t coords). What constitutes a sky tile is currently hardcoded to be >=78 and <=99.
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General
Fix moving cloud panning like in E4L1.
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General
Remove old duplicate_selected_sectors() function and copysector(), which
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was only used there, from the source.
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General
Rewrite sector duplication (Insert or C) in terms of backup_highlighted_sector
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and restore_highlighted_sector functions. What this means is that TROR bunches are now correctly duplicated too (only if all sectors of a given bunch are highlighted).
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General
New modifier for RAlt. When RShift is depressed while highlighting sectors
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(i.e. first press RAlt, then hold RShift to make it active), consider all sectors, even the grayed out ones. This makes 6 modifier keys in 4 categories for RAlt. Can you name them all? Also spell out the labels that get drawn near the reticle when applying some of the modifiers and make them not show when not actually selecting (e.g. pressed RShift alone, but have highlighted sectors)