EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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August 2010 19 builds · 29 commits

July 2010 9 builds · 12 commits

Build 1676

26 Jul 2010 · 1 commit · 1 author SVN
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  • General

    Polymer performance improvement and some game related bug fixes. Improves Polymer framerate by about 25% in most cases and fixes problems causing Duke Caribbean doors to malfunction.

    TerminX r1676 26 Jul, 15:36 FixEngine

Build 1674

24 Jul 2010 · 1 commit · 1 author SVN
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  • General

    Reorganize a little code so that lightmaps can be used when a spotlight isn't currently casting a shadow. This fixes the problem where the window lights in the E1L1 apartment secret would jump between square and circle-shaped depending on the shadowcount and the view angle.

    Plagman r1674 24 Jul, 19:16 Fix

Build 1670

5 Jul 2010 · 4 commits · 2 authors SVN
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  • General

    Fix build.

    Plagman r1670 5 Jul, 12:33 Fix
  • General

    Lose the quitflag check until we know while it gets out of sync between clients and server. This cause the new networking code to be somewhat usable again.

    Plagman r1669 5 Jul, 01:59
  • General

    Fix multiplayer.

    Plagman r1668 5 Jul, 01:10 Fix
  • General

    Sound fixes... again. Also fixes SPINNINGNUKEICON visible in the upper left corner in widescreen.

    TerminX r1667 written 4 Jul 2010 Fix

Build 1665

3 Jul 2010 · 1 commit · 1 author SVN
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  • General

    Emit RPG_EXPLODE, PIPEBOMB_EXPODE and LASERTRIP_EXPLODE from the actual EXPLOSION2 sprite instead of whatever spawned EXPLOSION2, to prevent the sound from being owned by whatever sprite happens to spawn with the ID the RPG/pipebomb/whatever had before it was removed

    TerminX r1665 3 Jul, 01:53 FixEngineCON
    Show details

    Add brightness/gamma/contrast cvars to Mapster32 Fix bug with WEAPON_SEMIAUTO flag for custom weapons Fix VM error with starttrack when specifying an invalid music track Fix detection of 0x1a EOF characters in CON files Fix a couple of additional sound issues Fix crash in pushmove() Fix Mapster32 textured 2D mode display being a few pixels off from the actual lines drawn Fix crash when clicking "cancel" in Mapster32 startup window Add Makefile detection to build with -march=pentium3 -mtune=generic on i686

Build 1664

1 Jul 2010 · 1 commit · 1 author SVN
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  • General

    Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect.

    Plagman r1664 1 Jul, 18:26

June 2010 6 builds · 7 commits

Build 1663

27 Jun 2010 · 1 commit · 1 author SVN
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  • General

    SDL/non-Windows: external midi playing with fork/exec and signals; double initprintf internal buffers since they got too long for the --help text; warn on replacing empty tile with a hightile; fix a keypad issue in Mapster32

    Helixhorned r1663 27 Jun, 03:08 FixEngine

Build 1662

26 Jun 2010 · 1 commit · 1 author SVN
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  • General

    Final round (I hope!) of sound fixes. Should also fix the crash on exit on Windows and the REACTOR sprite size bug.

    TerminX r1662 26 Jun, 01:51 FixEngine

Build 1661

25 Jun 2010 · 1 commit · 1 author SVN
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  • infinite loop safety halt (send a SIGINT), saved input history, states can be invoked without "state" keyword when in OSD

    Helixhorned r1661 25 Jun, 16:01 CON

Build 1660

22 Jun 2010 · 1 commit · 1 author SVN
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  • General

    This is mostly just build fixes for USE_OPENGL=0, POLYMOST=0 and POLYMER=0. Also updated the precompiled libogg/libvorbis/libvorbisfile that are supplied for MinGW.

    TerminX r1660 22 Jun, 21:20 FixEngine

Build 1659

22 Jun 2010 · 2 commits · 1 author SVN
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  • General

    Oops, forgot a file from ENet 1.3.0

    TerminX r1659 22 Jun, 14:59 Fix
  • General

    rotatesprite and multivoc have a rape baby

    TerminX r1658 22 Jun, 14:50
    Show details

    No, seriously. Adds widescreen aware rotatesprite and works out half a dozen huge problems in the sound system, among other things.

May 2010 17 builds · 31 commits

Build 1656

28 May 2010 · 1 commit · 1 author SVN
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  • General

    Fix a couple of stupid typos and remove some dead code from Mapster32

    TerminX r1656 28 May, 22:03 FixEngine