Build 2102
SVN-
General
Eliminate one uinitialized mem access related to projectiles (it's the filler
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member, so maybe not *that* bad) and an invalid memory access when trying to access a per-player gamevar in a player-less context (e.g. WGR2 SVN r25 WGR2GAME.CON line 10448).
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General
Explicitly initialize voice->Playing and voice->Paused members in some sound
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playback functions. Without these, there would be an uninitialized access in line 444 of multivoc.c (if the memory in question was allocated with malloc, but still...)
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General
More beauty tinkering: decorate the 'start' pointer of the mixing functions
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and some VoiceNode struct members with a const, commit forgotten vorbis.c changes.
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General
trivial stylistic changes continued: upcase all macro constants and make
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MV_MaxVolume into one again.
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General
multivoc.c: trivial stylistic changes, make some functions static