Build 2740
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General
engine.c: cleanup / readability tweaks
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General
TROR/classic: fix a certain class of underdraw glitches.
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Those were happening when wall drawing in an upper/lower layer "closed" too much of the "curtain" (umost/dmost) for subsequent drawing in that portal. Example: looking down the sewer manhole at the beginning of Retaliation will now render without HOM.