Build 3393
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General
Fix MUSICANDSFX ambient sounds (bit 2) playing only one instance.
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This is done by introducing an additional internal bit, meaning "play only one instance". It is set for all sounds which have bit 1 ("repeat in the sound system") set at definesound time, but not those that set bit 1 temporarily (see r3336).
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codegen beyond milestone 1.
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- weapon data - changing ones... (locals for now) - operators
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General
Lunatic translator: slight code reorganization to prevent too many local vars.
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begin changing ones...
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don't apply GL fogging to crosshair.