EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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March 2018 10 builds · 16 commits

Build 6757

8 Mar 2018 · 5 commits · 2 authors SVN
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  • General

    Fix save deletion in the load menu not closing the verification prompt appropriately.

    Hendricks266 r6756 8 Mar, 18:51 Fix
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    While here, also fix the formatting of the save cleanup verification prompt to center vertically since the message was expanded to 3 lines.

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Build 6717

3 Mar 2018 · 1 commit · 1 author SVN
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  • General

    Fix "setvarvar: Gv_GetVarX(): invalid player ID -1" message for certain userdef accesses

    Hendricks266 r6717 3 Mar, 00:22 Fix

Build 6715

1 Mar 2018 · 3 commits · 1 author SVN
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  • General

    1. Fix translucency in the mouse cursor.

    Hendricks266 r6714 1 Mar, 05:46 FixCON
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    2. In "EVENT_DISPLAYCROSSHAIR" and "EVENT_DISPLAYCURSOR", make "userdef[].return" 1 and 2 return the coordinates, and 3 the alpha ("EVENT_DISPLAYCURSOR" only). 3. New event "EVENT_DISPLAYPOINTER" Similar to "EVENT_DISPLAYCURSOR", it is used to display the pointer that controls the aiming in Wii. "RETURN" / "userdef[].return" work in the same way as "EVENT_DISPLAYCURSOR". Patch from Fox.

  • General

    Fix the position of the notch when scaling the slidebar with the mouse.

    Hendricks266 r6713 1 Mar, 05:46 Fix
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    Patch from Fox.

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February 2018 16 builds · 22 commits

Build 6712

27 Feb 2018 · 1 commit · 1 author SVN
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  • General

    Revert change to _multivc.h because it fucked up the volume slider

    TerminX r6712 27 Feb, 08:54 Fix

Build 6698

26 Feb 2018 · 1 commit · 1 author SVN
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  • General

    polymost.cpp: fix polymost_dorotatesprite() issue where sprites could be rendered with fractional positions and sizes leading to GL filtering imperfections.

    pogokeen r6698 26 Feb, 03:26 FixEngine

Build 6689

22 Feb 2018 · 2 commits · 2 authors SVN
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  • General

    sdlayer.cpp: fix vsync heartbeat issue on some NVidia & Intel drivers

    pogokeen r6689 22 Feb, 15:25 Fix
  • General

    Fix typo in collections.h. DONT_BUILD

    Hendricks266 r6688 22 Feb, 06:15 Fix

Build 6682

21 Feb 2018 · 1 commit · 1 author SVN
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  • General

    game.cpp: fixed GL vsync resetting issue due to system_getcvars() call coming before cvars were loaded

    pogokeen r6682 21 Feb, 17:05 Fix

Build 6671

16 Feb 2018 · 1 commit · 1 author SVN
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  • General

    Fix building on Visual Studio after GLAD & Polymost changes

    pogokeen r6671 16 Feb, 22:38 FixEngine

Build 6669

16 Feb 2018 · 1 commit · 1 author SVN
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  • fix typo causing bug where persistentStreamBuffer was being reset to the config value when it should be disabled

    pogokeen r6669 16 Feb, 00:35 FixEngine

Build 6664

15 Feb 2018 · 14 commits · 2 authors SVN
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  • fix bug where polymost2_drawVBO() wouldn't reset the bound buffer state properly for polymost1

    pogokeen r6664 15 Feb, 22:38 FixEngine
  • General

    screens.cpp: Fixed a bug in FPS calculation

    pogokeen r6660 15 Feb, 22:38 Fix
  • General

    polymost_dorotatesprite(): fix for Polymer bug introduced by Polymost drawarrays optimization

    pogokeen r6659 15 Feb, 22:38 FixEngine
  • General

    Fix build issues with ARM and USE_OPENGL=0. DONT_BUILD.

    Hendricks266 r6651 written 14 Feb 2018 Fix
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Build 6649

11 Feb 2018 · 2 commits · 1 author SVN
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  • General

    Revert the functional changes of r4741 and r4703 relating to conveyors. This restores conveyor belts to their original v1.5 speeds at the expense of the corner cases the original commits addressed.

    Hendricks266 r6649 11 Feb, 18:32 Fix
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    This can be revisited in the future to address these corner cases without breaking the original game.

  • General

    Fix FPS limiter in EVENT_SCREEN.

    Hendricks266 r6648 11 Feb, 18:32 FixCON