EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

Commits per year

Select a year to see its builds
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
Filters · 1 active

Showing 671 builds · 3,294 commits

Export CSV
Display options
Commit details:
Active filters: Author: TerminX Clear all

March 2011 17 builds · 18 commits

Build 1823

4 Mar 2011 · 1 commit · 1 author SVN
Open build
  • General

    Add a couple more resolutions to the table in baselayer.c and add the compile date and time to eduke32.log

    TerminX r1823 4 Mar, 11:09

Build 1820

4 Mar 2011 · 1 commit · 1 author SVN
Open build
  • General

    Consolidate POLYMOST preprocessor define into USE_OPENGL, remove SUPERBUILD preprocessor define, add additional mode to neartag() to skip sprite searches and speed up processing (and enable for CON_OPERATE), fix issue with nearby single instance sounds not playing due to out of range sounds blocking their playback, fix issue with settings.cfg being reset to default bindings when running a mod that specifies its own cfg base name, improve CON structure member interface read/write performance, fix a bug with CON "move" pointer validation

    TerminX r1820 4 Mar, 09:50 FixEngineCON

February 2011 3 builds · 4 commits

January 2011 5 builds · 7 commits

Build 1786

31 Jan 2011 · 1 commit · 1 author SVN
Open build
  • General

    Oops, missed a segment when applying the patch from bioman by hand

    TerminX r1786 31 Jan, 10:16 Fix

Build 1785

30 Jan 2011 · 1 commit · 1 author SVN
Open build
  • General

    Patch from bioman to fix an issue with static linking GTK and to correct the alignment of the fullscreen checkbox in the startup window when building with POLYMER=0

    TerminX r1785 30 Jan, 20:13 FixEngine

Build 1763

15 Jan 2011 · 3 commits · 1 author SVN
Open build
  • General

    Add "Bstrstr" to compat header

    TerminX r1763 15 Jan, 18:51
  • General

    Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL

    TerminX r1762 15 Jan, 18:50 Engine
  • General

    Switch back to using GL_COMPRESSED_RGB_ARB and GL_COMPRESSED_RGBA_ARB instead of explicitly asking for DXT1 and DXT5 (maybe fix white boxes on ATI?), change check for Radeon X1xxx cards to work on mobile cards with different GL_RENDERER strings

    TerminX r1761 15 Jan, 18:45 Fix

December 2010 2 builds · 2 commits

November 2010 1 build · 1 commit

September 2010 1 build · 1 commit

Build 1707

14 Sep 2010 · 1 commit · 1 author SVN
Open build
  • General

    Automatically name savegames based on the map name instead of canceling the save if no name is entered

    TerminX r1707 14 Sep, 11:19

August 2010 5 builds · 11 commits

Build 1694

13 Aug 2010 · 1 commit · 1 author SVN
Open build
  • General

    don't link build utils to all the libs needed for the actual engine itself

    TerminX r1694 written 12 Aug 2010 Engine