Build 7786
SVN-
General
Support separate .glsl shaders in Windows MSVC builds
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General
osdfuncs.cpp: fix OSD background sometimes not rendering with the correct gl state
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General
Support clamping in polymost1Frag.glsl and use it for sprites
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General
Separate out polymost1Frag and polymost1Vert shaders from polymost.cpp and add rules for building in the GNUmakefile.
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Additionally, git ignore the shader's generated headers folder.
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General
polymost.cpp: Adjust shaders to use texture2DGradARB() if available