EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 478 builds · 2,322 commits

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August 2020 1 build · 4 commits

Build 9218

10 Aug 2020 · 4 commits · 1 author GIT
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  • General

    Make reading of picanm from ART files robust if picanm_t is extended

    Hendricks266 02d5b61 10 Aug, 23:01
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    Backported from NBlood.

  • General

    Fix applying sprite[].yoffset to models

    Hendricks266 c59cfb1 written 6 Apr 2020 FixEngine
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    Backported from NBlood.

  • Add FX_StartDemandFeedPlayback3D

    Hendricks266 38fff72 10 Aug, 22:45
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    Backported from Rednukem.

  • SW

    Fix regression causing the last heat seeker to be a normal missile

    Hendricks266 1cec46e 10 Aug, 22:35 Fix
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    It was caused by the fix for crashing when firing outside the map. Also port said fix to the bunny rockets.

June 2020 2 builds · 5 commits

May 2020 7 builds · 32 commits

Build 9014

21 May 2020 · 5 commits · 1 author GIT
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Build 9003

20 May 2020 · 48 commits · 3 authors GIT
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  • SW

    Remove pre-release software warning

    Hendricks266 48c8d3b written 21 May 2020
  • General

    Synchronize file extensions for GRP scanning between Duke 3D and SW

    Hendricks266 aee713b written 17 May 2020
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    This way running both from the same folder won't invalidate the cache.

  • SW

    Add forgotten call to FreeGroupsCache()

    Hendricks266 ba2dc69 written 17 May 2020
  • SW

    Fix warning: function 'MNU_ClearFlags' is not needed and will not be emitted [-Wunneeded-internal-declaration]

    Hendricks266 f8286c7 written 17 May 2020 Fix
  • SW

    Fix music volume slider

    Hendricks266 0e93318 written 18 Feb 2020 Fix
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Build 8955

20 May 2020 · 13 commits · 2 authors GIT
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  • Disable dead code in implementation of undocumented SE 128

    Hendricks266 dc46c60 written 17 May 2020
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    Avoids warning: bitwise or with non-zero value always evaluates to true [-Wtautological-bitwise-compare]

  • Fix redundant sqr/ksqr functions

    Hendricks266 7ea9abc written 17 May 2020 Fix
  • Fix -Wformat warnings

    Hendricks266 a7820e6 written 17 May 2020 Fix
  • General

    Link with -pthread when building with clang on Windows

    Hendricks266 53dec98 written 18 May 2020
  • Add FIXMATH_FUNC_ATTRS to relevant function definitions

    Hendricks266 52cad3a written 17 May 2020
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    Avoids warning: missing exception specification [-Wmissing-exception-spec]

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April 2020 2 builds · 12 commits

Build 8894

30 Apr 2020 · 21 commits · 2 authors GIT
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Build 8795

4 Apr 2020 · 3 commits · 1 author SVN
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  • General

    Disable the call to WIN_UpdateClipCursorForWindows in WIN_PumpEvents

    Hendricks266 r8795 4 Apr, 03:59
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    Achieved by hex-editing libSDL2.a to change a JE (0x74) to JMP (0xEB). This should improve micro stuttering-issues on Windows. My settings: r_vsync 2 r_maxfps 0 win_systemtimermode 1 win_performancemode 1

  • General

    Fix voxels defined with definemodel

    Hendricks266 r8794 4 Apr, 03:59 FixEngine
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    Patch from Nuke.YKT.

  • General

    Replace hackish old PALETTE.DAT format detection with robust file length method

    Hendricks266 r8793 4 Apr, 03:59

March 2020 4 builds · 14 commits

Build 8790

29 Mar 2020 · 6 commits · 1 author SVN
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  • General

    Implement WT episode 5 ending

    Hendricks266 r8790 29 Mar, 01:41
  • General

    Implement WT's widescreen tiles

    Hendricks266 r8789 29 Mar, 01:41
  • General

    Implement hardcoded WT stuff

    Hendricks266 r8788 29 Mar, 01:41
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    Includes the new weapon, enemy projectiles, and breakable objects. Patch from Nuke.YKT. I edited it some, mostly to add the proper "if (WORLDTOUR)" checks.

  • General

    Fix negative viewtypes to match what World Tour expects

    Hendricks266 r8787 29 Mar, 01:41 Fix
  • General

    Cleanup some Duke game logic, mostly to allow easier chaining to the default case

    Hendricks266 r8786 29 Mar, 01:41
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February 2020 3 builds · 53 commits

Build 8659

28 Feb 2020 · 17 commits · 1 author SVN
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Build 8629

10 Feb 2020 · 9 commits · 1 author SVN
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  • SW

    Activate engine compatibility

    Hendricks266 r8629 10 Feb, 22:35 Engine
  • General

    Backport engine compatibility variable from NBlood/Rednukem/PCExhumed

    Hendricks266 r8628 10 Feb, 22:35 Engine
  • SW

    Don't restart the music when loading a save playing the same track

    Hendricks266 r8627 10 Feb, 22:35
  • SW

    Add handleevents to end credits

    Hendricks266 r8626 10 Feb, 22:35
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    From JFSW commit 0c651743f8371fade0231e9c3206ca25e6ae5269

  • SW

    Fix potential blank 3DR logo

    Hendricks266 r8625 10 Feb, 22:35 Fix
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    From JFSW commit 18d1c68893693e68d0ce7d41bd1eacbec5655d4f

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January 2020 1 build · 39 commits