Build 9159
GIT-
Fix volume parameter of sounds defined through DEF
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- Fixes
- terminx/eduke32#89
SVN handles and Git names are merged into one person.
Fix volume parameter of sounds defined through DEF
Sounds resume playback after demo pause is turned off.
Also fixed an edge case.
Fix sound disabling when rewinding and fast forwarding in a demo.
I assume that the sound toggling was originally done for helix' old profiling system built into the demo playback. Fixes terminx/eduke32#84.
Re-enable exiting main menu while demo is playing.
reset menu transition animation when totalclock is reset by a demo
Fix frozen players floating in mid-air
fix player still being able to look around while frozen
fix GREENSLIME issue introduced by 6335a9a2e515329a159b03ba0c8a32136dc6ac42
fix longstanding bug with unfrozen GREENSLIME
This fixes some undefined behavior that occurred as a result of reading far past the bounds of slimeFrames[].
This should fix players being able to superjump out of water
fix regression with the Devastator's ability to damage sprites in sectors other than the sector the rocket hit
Fixes terminx/eduke32#62.
fix jittery view on moving sectors
This also fixes the interpolation for gamefunc_TurnAround and stomping on enemies. Fixes terminx/eduke32#60.
fix issue with player movement not being locked when crushing shrunken enemies
Fixes terminx/eduke32#59.
fix issue where the player was unable to look or move under some circumstances after being "killed" with god mode enabled
Fixes #56.
fix CON_INITTIMER issue where the timer callback wasn't being set again after changing the rate
EDUKE32_STANDALONE build fix
Fix breaking glass
this bit of the main loop needs to go
The logic here is incorrect when considering anything run from within G_DoMoveThings() that may directly trigger drawing.
fix VS2019 16.6 build error
VM_ASSERT fix
this is intended to fix an issue where CON VM errors within a CON_FOR loop could cause an infinite loop
fix OOB memory access in CON_FOR
fix bug with sound device configuration menu
This fixes an issue where the values for the options in the device configuration menu weren't being populated when entering the device configuration menu from the in-game sound menu (F4) without having entered the regular sound menu by navigating to it through the main menu first.
allow SE_14_SUBWAY_CAR to move STAT_PLAYER sprites
Fixes #18.
fix APLAYER radius damage distance calculation regression
Fixes #20.
fix level warp and skill cheats in the cheat menu
Fixes #17.
fix stupid input scaling bug
Fix -Wparentheses