EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2022 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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January 2022 10 builds · 63 commits

Build 9941

16 Jan 2022 · 4 commits · 1 author GIT
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  • #include <share.h> so this builds with MinGW again

    TerminX d8ed2f9 16 Jan, 05:55
  • use _fsopen() instead of fopen_s() so we can permit viewing eduke32.log read-only in other applications while the game is running on Windows

    TerminX 14e4521 16 Jan, 05:29
  • General

    fix animvpx again

    TerminX 17e4364 16 Jan, 03:22 Fix
  • add STANDALONE_UNUSED

    TerminX 31cdb78 written 15 Jan 2022
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    Used to silence warnings for function parameters that are unused in EDUKE32_STANDALONE builds.

Build 9933

15 Jan 2022 · 44 commits · 1 author GIT
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Show the other 39 commits in this build