EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Ottobre 2018

  • Generale

    Fix potential OOB spriteext[] access when checking SPREXT_NOTMD to determine whether or not to render a sprite's model, if available

    TerminX r7023 6 ott, 22:21 Build 7047 FixEngine
  • Generale

    Oh look, the first 3 arguments passed to parascan() are completely useless

    TerminX r7022 6 ott, 22:21 Build 7047
  • Generale

    Silence warning about truncating the result of memcmp

    TerminX r7021 6 ott, 22:21 Build 7047
  • Generale

    Tweak osdfunc_setrendermode() to report whether the classic renderer is the C or ASM version

    TerminX r7020 6 ott, 22:21 Build 7047 Engine
  • Generale

    Fix null pointer deference when attempting to load a model with improper or missing skin definitions

    TerminX r7019 6 ott, 22:21 Build 7047 Fix
  • Generale

    Untabify kplib.cpp

    TerminX r7018 6 ott, 22:21 Build 7047
  • Generale

    Fix overcomputation in the classic renderer due to a bug caused by a previous optimization attempt

    TerminX r7017 6 ott, 22:21 Build 7047 FixEngine
  • Generale

    Slightly reorganize Bdirent struct for efficiency. Despite being "Bdirent", this struct in no way matches the system provided dirent struct.

    TerminX r7016 6 ott, 22:21 Build 7047
  • Generale

    Add debug_break() to the top of handle_memerr()

    TerminX r7015 6 ott, 22:21 Build 7047
  • Generale

    Fix false positive buffer overflow report in PVS-Studio

    TerminX r7014 6 ott, 22:21 Build 7047 Fix
  • Generale

    Fix types of vars passed into sscanf() for use as return values

    TerminX r7013 6 ott, 22:21 Build 7047 Fix
  • Generale

    Fix issue in the C version of the classic renderer where someone had attempted to negate a bool

    TerminX r7012 6 ott, 22:21 Build 7047 FixEngine
  • Generale

    Fix bad logic for kill counter in G_DisplayRest()

    TerminX r7011 6 ott, 22:21 Build 7047 Fix
  • Generale

    Fix accidental double assignment of pPlayer->jetpack_on in P_ResetStatus()

    TerminX r7010 6 ott, 22:20 Build 7047 Fix
  • Generale

    Untabify polymost.h

    TerminX r7009 6 ott, 22:20 Build 7047 Engine
  • Generale

    Slightly increase efficiency of osd_findsymbol() (this is the slow one that has to handle partial matches)

    TerminX r7008 6 ott, 22:20 Build 7047
  • Generale

    Comment out bad entry in SDL keycode translation table

    TerminX r7007 6 ott, 22:20 Build 7047
  • Generale

    Replace APLAYER picnum check in A_ShootWithZvel() with null pointer check

    TerminX r7006 6 ott, 22:20 Build 7047 Fix
  • Generale

    Replace spritenum check with ptr check in VM_ScriptInfo()

    TerminX r7005 6 ott, 22:20 Build 7047
  • Generale

    Fix potential null pointer dereferencing

    TerminX r7004 6 ott, 22:20 Build 7047 Fix
  • Generale

    Fix minor bug where a null pointer was passed into free() unconditionally

    TerminX r7003 6 ott, 22:20 Build 7047 Fix
  • Generale

    Fix potential texcache issue with HICTINT_IN_MEMORY and HICTINT_APPLYOVERALTPAL due to a mistake involving operator precedence

    TerminX r7002 6 ott, 22:20 Build 7047 Fix
  • Generale

    Fix potential uninitialized use of highlightx/y/1/2 in the editor and convert them to vec2_t in the process

    TerminX r7001 6 ott, 22:20 Build 7047 Fix
  • Generale

    Fix potential dereference of null pointer when calling polymost_bindPth()

    TerminX r7000 6 ott, 22:20 Build 7047 Fix
  • Generale

    Fix potential null pointer dereference in S_DefineAudioIfSupported() when passing filenames without extensions

    TerminX r6999 6 ott, 22:20 Build 7047 Fix
  • Generale

    Move SE40 floor/ceilingstat and Z coordinate backups to global variables instead of allocating them on the stack.

    TerminX r6998 6 ott, 22:20 Build 6998
  • Generale

    Fix potential null pointer dereferences when rendering a model with no animations (?)

    TerminX r6997 6 ott, 22:19 Build 6998 FixEngine
  • Generale

    Fix potential null pointer dereference

    TerminX r6996 6 ott, 22:19 Build 6998 Fix
  • Generale

    Fix a couple of things with the dreaded crosshair coloration functions. ;)

    TerminX r6995 6 ott, 22:19 Build 6998 Fix
  • Generale

    Trying to silence a warning at link time in VS. DONT_BUILD.

    TerminX r6994 6 ott, 22:19 Build 6998
  • Generale

    VS build fix. DONT_BUILD.

    TerminX r6993 6 ott, 22:19 Build 6998 Fix
  • Generale

    This seems to fix debug builds in Visual Studio. DONT_BUILD.

    TerminX r6992 scritto il 4 ott 2018 Build 6998 Fix
  • Generale

    VS project changes. DONT_BUILD.

    TerminX r6991 scritto il 3 ott 2018 Build 6998
  • Generale

    Add debugbreak.h from https://github.com/scottt/debugbreak

    TerminX r6990 scritto il 3 ott 2018 Build 6998
  • Generale

Settembre 2018

  • Generale

    "@Dick can you make it so that its impossible to pan the floor texture in 2d mode if the texture isnt visible?"

    TerminX r6988 28 set, 18:54 Build 6988
  • Generale

    Actually fix savegame crash... probably.

    TerminX r6987 28 set, 18:54 Build 6988 Fix
  • Generale

    Fix embarrassing Windows-centric fuckup

    TerminX r6986 28 set, 00:07 Build 6986 Fix
  • Generale

    VS project properties

    TerminX r6985 scritto il 27 set 2018 Build 6986
  • Generale

    Fix VS warning

    TerminX r6984 scritto il 27 set 2018 Build 6986 Fix
  • Generale

    Fix savegame crash issue

    TerminX r6983 scritto il 27 set 2018 Build 6986 Fix
  • Generale

    Minor fixups needed to build as a native VS project

    TerminX r6982 scritto il 27 set 2018 Build 6986
  • Generale

    New native Visual Studio solution and projects, based on a set made by icecoldduke.

    TerminX r6981 scritto il 27 set 2018 Build 6986
  • Generale

    EDUKE32_STANDALONE stuff

    TerminX r6980 scritto il 27 set 2018 Build 6986
  • Generale

    Remove apScriptEvents from savegames

    TerminX r6979 scritto il 27 set 2018 Build 6986
  • Generale

    Revise r6974

    TerminX r6978 6 set, 12:07 Build 6978
  • Generale

    Fix parameter aliasing warning in G_LoadGroups()

    TerminX r6977 6 set, 12:06 Build 6978 Fix
  • Generale

    Replace a bunch of fall-through comments with our fallthrough__ macro.

    TerminX r6976 3 set, 22:57 Build 6976
  • Generale

    Disable a few more hard-coded sounds in EDUKE32_STANDALONE builds

    TerminX r6975 1 set, 12:36 Build 6975
  • Generale

    Add PROJECTILE_RPG_IMPACT_DAMAGE flag for projectiles, 0x00400000. This makes PROJECTILE_RPG_IMPACT function more or less how it did prior to late 2016 when an issue involving the damage was identified and fixed, and moves the damage to the new flag.

    TerminX r6974 1 set, 12:36 Build 6975 Fix