Build 3942
SVN-
document more stuff (not too carefully), add red DRAFT marker.
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Generale
Polymost "use tile shades": don't confound shade and visibility.
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That is, for shade of objects, use shade tables. For visibility, use GL fog. Mixing these two does not produce satisfactory results in areas where both shade and visibility darkening are high, such as around the E1L1 restroom.
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handle system gamearrays for some array commands.
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- 'copy' may have them as source, 'getarraysize' works fine - 'setarray' and 'resizearray' are obviously forbidden - 'readarrayfromfile' and 'writearrayfromfile' is not implemented for them (use case?) Also, in the Makefile: don't use realpath on directories. It may give an empty string.
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swap first and second arg of con.spawn().