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Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Giugno 2019 8 build · 94 commit

Build 7748

25 giu 2019 · 1 commit · 1 autore SVN
Apri la build
  • Generale

    Fix 32-bit Polymost issues by enabling SSE instructions and setting GCC to use SSE floating point math exclusively.

    pogokeen r7748 25 giu, 19:36 FixEngine
    Mostra dettagli

    Additionally, enable SSE2 to better match 64-bit builds and use -malign-double for the potential performance benefit.

Build 7743

25 giu 2019 · 86 commit · 3 autori SVN
Apri la build
  • Generale

    Fix building with GCC 8

    TerminX r7743 25 giu, 12:25 Fix
  • Generale

    Reintroduce mouse selection patch from Nuke.YKT

    TerminX r7742 25 giu, 11:59
  • Generale

    Revert "Patch from Nuke.YKT to improve mouse selection in the editor in Polymost"

    TerminX r7741 25 giu, 11:53 FixEngine
    Mostra dettagli

    Looks like commits made to public SVN after this commit in my local tree resulted in a merge error

  • Generale

    Patch from Nuke.YKT to improve mouse selection in the editor in Polymost

    TerminX r7740 25 giu, 11:50 Engine
  • Generale

    actors.cpp: Change demo camera path following behaviour to search for locators based on a hitag channel to avoid locator lotag contention.

    pogokeen r7739 25 giu, 11:35
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    Now, destination and subject locators should be assigned one hitag channel. Destination locators will be visited starting from lotag 0 and counting upward. Subject locators can have any lotag within the same hitag channel, and may also be a destination if the lotag is not separated from the destination locator ids. Destination locators must now specify their subject locator in their owner field by lotag.

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Maggio 2019 3 build · 34 commit

Build 7657

18 mag 2019 · 30 commit · 1 autore SVN
Apri la build
  • Generale

    CON_USE_COMPUTED_GOTO eval macro micro-optimization

    TerminX r7657 18 mag, 20:54
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    This is almost as fast as ditching the bounds check here entirely.

  • Generale

    Neat Polymost y-shearing patch from Nuke.YKT

    TerminX r7656 18 mag, 20:54 Engine
  • Generale

    Fix old issue with VM_CONDITIONAL macro

    TerminX r7655 18 mag, 20:54 Fix
  • Generale

    Rename Gv_GetArrayCountFromFile() to Gv_GetArrayCountForAllocSize()

    TerminX r7654 18 mag, 20:54
  • Generale

    Rename Gv_SetVarX() to Gv_SetVar() (overloaded)

    TerminX r7653 18 mag, 20:54
Mostra gli altri 25 commit di questa build

Build 7627

6 mag 2019 · 3 commit · 1 autore SVN
Apri la build
  • Generale

    engine.cpp: fix sprite sorting/adjustment issue introduced in r7612 that caused sprites with the same y value at the end of the sorted array to not be adjusted properly

    pogokeen r7627 6 mag, 14:53 FixEngine
  • Generale

    polymost.cpp: Fix issue where state would not be reset properly in polymost_drawmaskwall() when rendering translucent maskwalls with no texture

    pogokeen r7626 6 mag, 14:53 FixEngine
  • Generale

    polymost.cpp: fix polymost_dorotatesprite() alpha test/blend issue introduced in r7619

    pogokeen r7625 6 mag, 14:53 FixEngine

Build 7624

3 mag 2019 · 1 commit · 1 autore SVN
Apri la build
  • Generale

    polymost.cpp: fix issue where floors & ceilings with DAMETH_MASKPROPS were not being blended

    pogokeen r7624 3 mag, 08:02 FixEngine

Aprile 2019 21 build · 153 commit

Build 7623

30 apr 2019 · 1 commit · 1 autore SVN
Apri la build
  • Generale

    engine.cpp: fix bug in killsprite where sprites were not being removed properly after sorting changes

    pogokeen r7623 30 apr, 13:09 FixEngine

Build 7621

30 apr 2019 · 3 commit · 1 autore SVN
Apri la build
  • Generale

    Fix polymost_drawtilescreen() to not be improperly affected by globalshade.

    pogokeen r7621 30 apr, 04:12 Fix
  • Generale

    Remove enabling/disabling of deprecated GL_TEXTURE_2D in Polymost.

    pogokeen r7620 30 apr, 04:12 FixEngine
    Mostra dettagli

    For Polymer, temporarily workaround coupling with Polymost and usage of the fixed-function pipeline. Additionally, fix typo in polymost_printtext256().

  • Generale

    Reduce state changes and fix translucent maskwall depth buffer issue

    pogokeen r7619 30 apr, 04:12 Fix

Build 7614

19 apr 2019 · 1 commit · 1 autore SVN
Apri la build
  • Generale

    Fix longstanding player hitscan and decal z coordinate offset bug

    TerminX r7614 19 apr, 15:31 Fix
    Mostra dettagli

    This one traces back to the original DOS code.

Build 7613

19 apr 2019 · 2 commit · 1 autore SVN
Apri la build
  • Generale

    polymost.cpp: switch from writing gl_FragColor to writing gl_FragData[0] in order to reduce VGPR usage on AMD cards

    pogokeen r7613 19 apr, 14:45 Engine
  • Generale

    Fix depth buffer issue causing translucent sprites to not render properly in Polymost.

    pogokeen r7612 19 apr, 14:45 FixEngine
    Mostra dettagli

    Use polymost_spriteHasTranslucency() and polymost_maskWallHasTranslucency() to determine if a sprite has translucency. Optimize sprite rendering when in Polymost by only sorting sprites with translucency.

Build 7611

19 apr 2019 · 4 commit · 1 autore SVN
Apri la build
  • Generale

    Improve check_floor_curb()

    TerminX r7611 19 apr, 01:31 Fix
    Mostra dettagli

    This should fix several remaining clipping bugs.

  • Generale

    Fix SOS check in clipmove()

    TerminX r7610 19 apr, 01:31 FixEngine
  • Generale

    Add support for returning the closest point in the sector to getsectordist()

    TerminX r7609 19 apr, 01:31 Engine
  • Generale

    Add new findwallbetweensectors() function and change sectoradjacent() to use it

    TerminX r7608 19 apr, 01:31

Build 7607

18 apr 2019 · 8 commit · 1 autore SVN
Apri la build
  • Generale

    Add *.grp, *.rts, *.art, and the current names for the texture cache files to .gitignore

    TerminX r7607 18 apr, 10:25
  • Generale

    Piddly fart bullshit changes that don't really do anything

    TerminX r7606 18 apr, 10:25
  • Generale

    Exclude vfs.cpp from VS project to suppress linker warning about an object without symbols

    TerminX r7605 18 apr, 10:25
  • Generale

    Add SFLAG_QUEUEDFORDELETE, to handle detection and manipulation of things like decal sprites marked for deletion

    TerminX r7604 18 apr, 10:25 Engine
  • Generale

    Utilize the types added in the previous commit

    TerminX r7603 18 apr, 10:25
    Mostra dettagli

    This patch is a bit large.

Mostra gli altri 3 commit di questa build

Build 7599

18 apr 2019 · 23 commit · 1 autore SVN
Apri la build
  • Generale

    Fix EDUKE32_STANDALONE crash when calling G_DeleteOldSaves() at startup in debug builds

    TerminX r7599 18 apr, 10:25 Fix
  • Generale

    Whitespace

    TerminX r7598 18 apr, 10:24
  • Generale

    Remove useless unused "sqr" function

    TerminX r7597 18 apr, 10:24
  • Generale

    Make editor no longer mask off sprite cstat bits when set from script

    TerminX r7596 18 apr, 10:24 Engine
  • Generale

    Update libdivide.h with a couple of fixes for obscure problems from their git repo

    TerminX r7595 18 apr, 10:24 Fix
Mostra gli altri 18 commit di questa build