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Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Maggio 2019 3 build · 34 commit

Build 7627

6 mag 2019 · 3 commit · 1 autore SVN
Apri la build
  • Generale

    engine.cpp: fix sprite sorting/adjustment issue introduced in r7612 that caused sprites with the same y value at the end of the sorted array to not be adjusted properly

    pogokeen r7627 6 mag, 14:53 FixEngine
  • Generale

    polymost.cpp: Fix issue where state would not be reset properly in polymost_drawmaskwall() when rendering translucent maskwalls with no texture

    pogokeen r7626 6 mag, 14:53 FixEngine
  • Generale

    polymost.cpp: fix polymost_dorotatesprite() alpha test/blend issue introduced in r7619

    pogokeen r7625 6 mag, 14:53 FixEngine

Build 7624

3 mag 2019 · 1 commit · 1 autore SVN
Apri la build
  • Generale

    polymost.cpp: fix issue where floors & ceilings with DAMETH_MASKPROPS were not being blended

    pogokeen r7624 3 mag, 08:02 FixEngine

Aprile 2019 21 build · 153 commit

Build 7623

30 apr 2019 · 1 commit · 1 autore SVN
Apri la build
  • Generale

    engine.cpp: fix bug in killsprite where sprites were not being removed properly after sorting changes

    pogokeen r7623 30 apr, 13:09 FixEngine

Build 7621

30 apr 2019 · 3 commit · 1 autore SVN
Apri la build
  • Generale

    Fix polymost_drawtilescreen() to not be improperly affected by globalshade.

    pogokeen r7621 30 apr, 04:12 Fix
  • Generale

    Remove enabling/disabling of deprecated GL_TEXTURE_2D in Polymost.

    pogokeen r7620 30 apr, 04:12 FixEngine
    Mostra dettagli

    For Polymer, temporarily workaround coupling with Polymost and usage of the fixed-function pipeline. Additionally, fix typo in polymost_printtext256().

  • Generale

    Reduce state changes and fix translucent maskwall depth buffer issue

    pogokeen r7619 30 apr, 04:12 Fix

Build 7614

19 apr 2019 · 1 commit · 1 autore SVN
Apri la build
  • Generale

    Fix longstanding player hitscan and decal z coordinate offset bug

    TerminX r7614 19 apr, 15:31 Fix
    Mostra dettagli

    This one traces back to the original DOS code.

Build 7613

19 apr 2019 · 2 commit · 1 autore SVN
Apri la build
  • Generale

    polymost.cpp: switch from writing gl_FragColor to writing gl_FragData[0] in order to reduce VGPR usage on AMD cards

    pogokeen r7613 19 apr, 14:45 Engine
  • Generale

    Fix depth buffer issue causing translucent sprites to not render properly in Polymost.

    pogokeen r7612 19 apr, 14:45 FixEngine
    Mostra dettagli

    Use polymost_spriteHasTranslucency() and polymost_maskWallHasTranslucency() to determine if a sprite has translucency. Optimize sprite rendering when in Polymost by only sorting sprites with translucency.

Build 7611

19 apr 2019 · 4 commit · 1 autore SVN
Apri la build
  • Generale

    Improve check_floor_curb()

    TerminX r7611 19 apr, 01:31 Fix
    Mostra dettagli

    This should fix several remaining clipping bugs.

  • Generale

    Fix SOS check in clipmove()

    TerminX r7610 19 apr, 01:31 FixEngine
  • Generale

    Add support for returning the closest point in the sector to getsectordist()

    TerminX r7609 19 apr, 01:31 Engine
  • Generale

    Add new findwallbetweensectors() function and change sectoradjacent() to use it

    TerminX r7608 19 apr, 01:31

Build 7607

18 apr 2019 · 8 commit · 1 autore SVN
Apri la build
  • Generale

    Add *.grp, *.rts, *.art, and the current names for the texture cache files to .gitignore

    TerminX r7607 18 apr, 10:25
  • Generale

    Piddly fart bullshit changes that don't really do anything

    TerminX r7606 18 apr, 10:25
  • Generale

    Exclude vfs.cpp from VS project to suppress linker warning about an object without symbols

    TerminX r7605 18 apr, 10:25
  • Generale

    Add SFLAG_QUEUEDFORDELETE, to handle detection and manipulation of things like decal sprites marked for deletion

    TerminX r7604 18 apr, 10:25 Engine
  • Generale

    Utilize the types added in the previous commit

    TerminX r7603 18 apr, 10:25
    Mostra dettagli

    This patch is a bit large.

Mostra gli altri 3 commit di questa build

Build 7599

18 apr 2019 · 23 commit · 1 autore SVN
Apri la build
  • Generale

    Fix EDUKE32_STANDALONE crash when calling G_DeleteOldSaves() at startup in debug builds

    TerminX r7599 18 apr, 10:25 Fix
  • Generale

    Whitespace

    TerminX r7598 18 apr, 10:24
  • Generale

    Remove useless unused "sqr" function

    TerminX r7597 18 apr, 10:24
  • Generale

    Make editor no longer mask off sprite cstat bits when set from script

    TerminX r7596 18 apr, 10:24 Engine
  • Generale

    Update libdivide.h with a couple of fixes for obscure problems from their git repo

    TerminX r7595 18 apr, 10:24 Fix
Mostra gli altri 18 commit di questa build

Build 7574

10 apr 2019 · 8 commit · 1 autore SVN
Apri la build
  • Generale

    Replace manual search of clipsectorlist[] in clipmove() and friends with a bitmap

    TerminX r7574 10 apr, 02:31 Engine
  • Generale

    Fix clipupdatesector()

    TerminX r7573 10 apr, 02:31 Fix
  • Generale

    Improve warnings spewed by clipmove() when attempting to consider too many things for clipping

    TerminX r7572 10 apr, 02:31 Engine
  • Generale

    Clean up clip.h and declare a bunch of stuff in clip.cpp static

    TerminX r7571 10 apr, 02:31
  • Generale

    Reduce MAXCLIPSECTORS to 512

    TerminX r7570 10 apr, 02:30
Mostra gli altri 3 commit di questa build

Build 7566

9 apr 2019 · 14 commit · 1 autore SVN
Apri la build
Mostra gli altri 9 commit di questa build

Build 7552

9 apr 2019 · 1 commit · 1 autore SVN
Apri la build
  • Generale

    polymost.cpp: fix fragment shader issue where fullbrights in a texture could affect rendering when u_useColorOnly was enabled

    pogokeen r7552 9 apr, 14:42 FixEngine

Build 7551

9 apr 2019 · 8 commit · 1 autore SVN
Apri la build
  • Generale

    Fix warnings with TrackedType

    TerminX r7551 9 apr, 12:21 Fix
  • Generale

    Fix potential future issues with cursectnum exceeding numsectors after a sector delete operation in the editor

    TerminX r7550 9 apr, 12:21 FixEngine
  • Generale

    Fix crash when passing updatesectorz() an invalid sector number > numsectors and < MAXSECTORS

    TerminX r7549 9 apr, 12:21 FixEngine
  • Generale

    Fix issue where "unbound" without a control name afterward would end up in settings.cfg when dealing with disabled gamefuncs

    TerminX r7548 9 apr, 12:21 Fix
  • Generale

    Fix issue with G hotkey in editor sound list (F2) where the input field value was clamped to the total number of defined sounds instead of the highest index a sound is defined at

    TerminX r7547 9 apr, 12:21 Fix
Mostra gli altri 3 commit di questa build

Build 7543

7 apr 2019 · 46 commit · 1 autore SVN
Apri la build
Mostra gli altri 41 commit di questa build

Build 7497

7 apr 2019 · 7 commit · 1 autore SVN
Apri la build
  • Generale

    Patch from NY00123: Fix the black editor cursor in Polymost bug

    Hendricks266 r7497 7 apr, 13:56 FixEngine
  • Generale

    Patch from NY00123: Fix for transparency in the tile selection view, in Polymost

    Hendricks266 r7496 7 apr, 13:56 FixEngine
  • Generale

    Patch from NY00123: Fix sprite insertions in the 2D-3D editor window

    Hendricks266 r7495 7 apr, 13:56 FixEngine
  • Generale

    Patch from Nuke.YKT: Allocate voxel VBOs on video mode change

    Hendricks266 r7494 7 apr, 13:56 Engine
  • Generale

    Patch from Nuke.YKT to fix TROR rendering in mirrors in Polymost

    Hendricks266 r7493 7 apr, 13:56 FixEngine
    Mostra dettagli

    Includes "Fix screen tilt regression on mirror rendering"

Mostra gli altri 2 commit di questa build