EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Commit details:

September 2016

August 2016

  • General

    Fix builds on broken compilers that don't properly support using "z" in the length field of a printf format placeholder.

    TerminX r5844 29 Aug, 12:11 Build 5844 Fix
  • General

    Satisfy warning: this 'if' clause does not guard... [-Wmisleading-indentation]

    Hendricks266 r5843 written 28 Aug 2016 Build 5844
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    DONT_BUILD.

  • General

    Fix warning: logical 'and' of equal expressions [-Wlogical-op]

    Hendricks266 r5842 written 28 Aug 2016 Build 5844 Fix
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    DONT_BUILD.

  • General

    Fix warning: left shift of negative value [-Wshift-negative-value]

    Hendricks266 r5841 written 28 Aug 2016 Build 5844 Fix
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    DONT_BUILD.

  • Fix simple_array operator[] parameter type.

    Hendricks266 r5840 written 28 Aug 2016 Build 5844 Fix
    Show details

    DONT_BUILD.

  • General

    Fix a memory leak in CON_RESIZEARRAY. This commit also includes an inconsequential dozen or so lines of formatting changes I had done when I stumbled across the bug.

    TerminX r5839 26 Aug, 18:42 Build 5839 Fix
  • General

    Add "string" alias for "definequote" and "print" alias for "quote".

    TerminX r5838 26 Aug, 18:42 Build 5839
  • General

    Fix a couple of gcc 6.x warnings.

    TerminX r5837 26 Aug, 18:42 Build 5839 Fix
  • General

    Fix a software mode crash bug involving bad animation flags set on tiles

    TerminX r5836 26 Aug, 18:42 Build 5839 Fix
  • General

    More readability cleanup. DONT_BUILD.

    TerminX r5835 26 Aug, 18:42 Build 5839
  • General

    This probably adds support for saving game arrays into map states. Probably.

    TerminX r5834 26 Aug, 18:41 Build 5839
  • General

    More cleanup. DONT_BUILD.

    TerminX r5833 26 Aug, 18:41 Build 5839
  • General

    Remove some unused gamevars pertaining to the original multiplayer code. DONT_BUILD.

    TerminX r5832 26 Aug, 18:41 Build 5839 CON
  • General

    Fix a gcc 6.x warning

    TerminX r5831 26 Aug, 18:41 Build 5839 Fix
  • General

    More cleanup. DONT_BUILD.

    TerminX r5830 26 Aug, 18:41 Build 5839
  • General

    Use size_t or ssize_t in for loops where possible

    TerminX r5829 26 Aug, 18:41 Build 5839
  • General

    Further cleanup. DONT_BUILD.

    TerminX r5828 26 Aug, 18:41 Build 5839
  • General

    Continued cleanup. DONT_BUILD.

    TerminX r5827 26 Aug, 18:40 Build 5839
  • General

    The great cleanup continues. This one also adds a new feature, SFLAG_WAKEUPBADGUYS. When awoken (changed to an active actor), any sprite with this flag set will wake up any enemy it has line of sight with.

    TerminX r5826 26 Aug, 18:40 Build 5839 Engine
  • General

    Massive readability cleanup of game code part 1. DONT_BUILD.

    TerminX r5825 26 Aug, 18:40 Build 5839
  • General

    Android build fix. DONT_BUILD.

    TerminX r5824 26 Aug, 18:40 Build 5839 Fix
  • add home/end modifier keys to 3d mode slope keys ([ and ]), plus a third increment modifier (home and end at the same time)

    TerminX r5823 26 Aug, 18:40 Build 5839 Engine
  • General

    Support hex constants in scriptfile_getsymbolvalue()

    TerminX r5822 26 Aug, 18:40 Build 5839
  • General

    You're just going to have to trust me that this is 10000 lines worth of formatting and variable name cleanup, and not 10000 lines of functional changes.

    TerminX r5821 26 Aug, 18:40 Build 5839