EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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September 2019

  • General

    Steam wrapper fixes

    TerminX r8123 17 Sep, 03:11 Build 8123 Fix
  • General

    Linux voidwrap build fixes

    TerminX r8122 16 Sep, 22:36 Build 8122 Fix
  • General

    Drop .0 extension from libvoidwrap_steam.so

    TerminX r8121 16 Sep, 22:36 Build 8122
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    Filenames with ABI versioning information are generally used for actual shared libraries that get installed system-wide and potentially upgraded independently from the binaries that utilize them, but this is local stuff that only ever sits in a directory with the binary that needs it.

  • General

    Statically link voidwrap with the CRT to drop the dependency on VCRUNTIME140.dll and friends

    TerminX r8120 16 Sep, 20:21 Build 8120
  • General

    This should help with some of the player movement fuckery

    TerminX r8119 16 Sep, 20:21 Build 8120 Fix
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    This fixes the bug that let you jump through the ticket booth window in E1L1 and the problems jumping into vents when run mode is disabled.

  • General

    Fix bugged height check in cliptestsector()

    TerminX r8118 16 Sep, 20:21 Build 8120 Fix
  • General

    This fixes the shrinker in E1L4

    TerminX r8117 16 Sep, 20:21 Build 8120 Fix
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    I wonder what it breaks! :D

  • General

    Silence dogshit -Wcast-function-type warning

    TerminX r8116 16 Sep, 20:21 Build 8120
  • General

    EDUKE32_STANDALONE EVENT_CAPIR

    TerminX r8115 16 Sep, 20:21 Build 8120 CON
  • General

    Add menu option to reset achievement data for EDUKE32_STANDALONE builds

    TerminX r8114 16 Sep, 20:20 Build 8120
  • General

    Add communityApiEnabled() and communityApiGetPlatformName()

    TerminX r8113 16 Sep, 20:20 Build 8120
  • General

    Add Voidwrap_Steam_ResetStats() to reset achievements

    TerminX r8112 16 Sep, 20:20 Build 8120
  • General

    Add missing EDUKE32_STANDALONE ifdef

    TerminX r8111 16 Sep, 20:20 Build 8120
  • General

    Remove getzsofslope_player() and use yax_getzsofslope() and getcorrectzsofslope() to determine the player's .truecz and .truefz values

    TerminX r8110 16 Sep, 20:20 Build 8120
  • General

    Add yax_getzsofslope(), based on getzsofslope_player()

    TerminX r8109 16 Sep, 20:20 Build 8120
  • General

    Fix polymost_dorotatesprite() clipping

    TerminX r8108 16 Sep, 20:20 Build 8120 Fix
  • General

    Fix bug dating back to the DOS version where actors on sector lines would sometimes fail to shoot hitscan projectiles

    TerminX r8107 16 Sep, 20:20 Build 8120 FixEngine
  • General

    Fix bug with SFLAG_NOWATERSECTOR in EDUKE32_STANDALONE (Fury) builds

    TerminX r8106 16 Sep, 20:20 Build 8120 Fix
  • General

    Fix issue where baselayer.h was accidentally included within an extern C block in mouse.h

    TerminX r8105 16 Sep, 20:20 Build 8120 Fix
  • General

    Just formatting...

    TerminX r8104 16 Sep, 20:20 Build 8120
  • General

    Expose control over the list of statnums that hitradius will damage to CON

    TerminX r8103 16 Sep, 20:20 Build 8120 CON
  • General

    Fix a couple remaining issues with crouch toggle

    TerminX r8102 16 Sep, 20:20 Build 8120 Fix
  • General

    Take slope heights into account in A_RadiusDamage()

    TerminX r8101 16 Sep, 20:20 Build 8120
  • General

    This theoretically helps with cases in which the player is squished by geometry

    TerminX r8100 16 Sep, 20:20 Build 8120
  • General

    Eliminate another goofy holdover from the old version of A_RadiusDamage()

    TerminX r8099 16 Sep, 20:20 Build 8099
  • General

    Add missing abs() call to z check before EVENT_JUMP

    TerminX r8098 16 Sep, 20:19 Build 8099 CON
  • General

    polymost.cpp: fix buffer overflow issue in uploadpalswap() & correct the code to initialize an extra row of black pixels

    pogokeen r8097 15 Sep, 17:17 Build 8097 FixEngine
  • General

    cheev

    Hendricks266 r8096 11 Sep, 20:35 Build 8096
  • General

    Avoid a truncation warning in compat.h

    Hendricks266 r8095 10 Sep, 16:35 Build 8095
  • General

    Add Voidwrap, by Striker and NY00123. Heavily reorganized by me.

    Hendricks266 r8094 10 Sep, 16:35 Build 8095
  • Separate -Wl,--dynamicbase into its own variable so it can be disabled independently.

    Hendricks266 r8093 10 Sep, 16:34 Build 8093
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    For some reason it breaks my GDB.

  • General

    Fix warning in clip.cpp

    Hendricks266 r8092 10 Sep, 16:34 Build 8093 Fix
  • General

    Make sjson its own object

    Hendricks266 r8091 10 Sep, 16:34 Build 8093
  • General

    Fix dumbass problem with A_RadiusDamage()

    TerminX r8090 8 Sep, 06:51 Build 8090 Fix
  • General

    EDUKE32_STANDALONE stuff

    TerminX r8089 8 Sep, 06:51 Build 8090
  • General

    Fix qradarang calculation

    TerminX r8088 8 Sep, 06:51 Build 8090 Fix
  • General

    Fix relative aligned floor/ceiling texture wiggling

    TerminX r8087 7 Sep, 18:01 Build 8087 Fix
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    Patch from Nuke.YKT.

  • General

    Relax SKIPWALLCHECK enforcement with SHRINKSPARK projectile in Duke3D

    TerminX r8086 7 Sep, 18:01 Build 8087
  • General

    More A_RadiusDamage() work

    TerminX r8085 7 Sep, 18:01 Build 8087
  • General

    Add borderless windowed mode options to menu

    TerminX r8084 7 Sep, 18:01 Build 8087
  • General

    EDUKE32_STANDALONE crap

    TerminX r8083 7 Sep, 18:01 Build 8087
  • General

    Fix USE_OPENGL=0 builds

    TerminX r8082 7 Sep, 18:01 Build 8087 Fix
  • General

    Fix obscure animlib bug

    TerminX r8081 7 Sep, 18:01 Build 8087 Fix
  • General

    Change A_DamageWall() parameter from pointer to reference because we don't write to it

    TerminX r8080 7 Sep, 18:01 Build 8087
  • General

    Fast A_RadiusDamage()

    TerminX r8079 7 Sep, 18:01 Build 8087
  • General

    VS project updates

    TerminX r8078 7 Sep, 18:01 Build 8087
  • General

    Bump BMAXPAGESIZE to 16384

    TerminX r8077 7 Sep, 18:01 Build 8087
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    x86 stuff will only ever return 4096, but 64-bit ARM supports 16K.

  • General

    Fix npot sky rendering in Polymost

    TerminX r8076 7 Sep, 18:00 Build 8087 FixEngine
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    Patch from Nuke.YKT.

  • General

    At some point these two lines got removed from CON_IFCANSHOOTTARGET

    TerminX r8075 2 Sep, 21:09 Build 8075
  • General

    Flat parallax skies in Polymost

    TerminX r8074 2 Sep, 21:09 Build 8075 Engine
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    Patch from Nuke.YKT.