EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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February 2018 29 builds · 72 commits

Build 6671

16 Feb 2018 · 1 commit · 1 author SVN
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  • General

    Fix building on Visual Studio after GLAD & Polymost changes

    pogokeen r6671 16 Feb, 22:38 FixEngine

Build 6669

16 Feb 2018 · 1 commit · 1 author SVN
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  • fix typo causing bug where persistentStreamBuffer was being reset to the config value when it should be disabled

    pogokeen r6669 16 Feb, 00:35 FixEngine

Build 6668

16 Feb 2018 · 4 commits · 1 author SVN
Open build
  • General

    Keep individually specified RTS files and the rtsname cfg setting completely separate. This fixes a few issues.

    Hendricks266 r6668 16 Feb, 00:33 Fix
  • General

    Silence -Wcast-qual in glad.c.

    Hendricks266 r6667 16 Feb, 00:33
  • CON

    Remove GAMEFUNC_* hardcoded labels.

    Hendricks266 r6666 16 Feb, 00:33 CON
  • General

    Make sure we clear the keyboard buffer when beginning text input.

    Hendricks266 r6665 16 Feb, 00:33

Build 6664

15 Feb 2018 · 14 commits · 2 authors SVN
Open build
  • fix bug where polymost2_drawVBO() wouldn't reset the bound buffer state properly for polymost1

    pogokeen r6664 15 Feb, 22:38 FixEngine
  • adjust parenthesis to cease compiler warnings

    pogokeen r6663 15 Feb, 22:38 Engine
  • streaming VBO optimizations for polymost_drawpoly()

    pogokeen r6662 15 Feb, 22:38 Engine
  • update to include "GL_ARB_sync" extension

    pogokeen r6661 15 Feb, 22:38
  • General

    screens.cpp: Fixed a bug in FPS calculation

    pogokeen r6660 15 Feb, 22:38 Fix
Show the other 9 commits in this build

Build 6649

11 Feb 2018 · 2 commits · 1 author SVN
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  • General

    Revert the functional changes of r4741 and r4703 relating to conveyors. This restores conveyor belts to their original v1.5 speeds at the expense of the corner cases the original commits addressed.

    Hendricks266 r6649 11 Feb, 18:32 Fix
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    This can be revisited in the future to address these corner cases without breaking the original game.

  • General

    Fix FPS limiter in EVENT_SCREEN.

    Hendricks266 r6648 11 Feb, 18:32 FixCON

Build 6647

10 Feb 2018 · 5 commits · 1 author SVN
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  • General

    Re-allow MUSICANDSFX ambient sounds with a hitag in the interval [32768, 65535].

    Hendricks266 r6647 10 Feb, 21:04
  • General

    Move new CON_FOR iterators to the bottom of their enum to unbreak savegames using CON_FOR made before r6635.

    Hendricks266 r6646 10 Feb, 21:03
  • General

    Add "rtsname" token to grpinfo grammar.

    Hendricks266 r6645 10 Feb, 21:03
  • General

    Use an unsigned type when we need right shifts to zero-extend for use in tagbitmap.

    Hendricks266 r6644 10 Feb, 21:03 Fix
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    Fixes crash in boeing.map.

  • General

    Add support for MapArt from within zip files.

    Hendricks266 r6643 10 Feb, 21:03

January 2018 13 builds · 64 commits

Build 6640

30 Jan 2018 · 3 commits · 1 author SVN
Open build
  • CON

    Add if statements if(var(var)){a,b}(e).

    Hendricks266 r6640 30 Jan, 21:23 CON
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    Inspired by x86 assembly, these stand for "above" and "below", and perform unsigned versions of greater-than and less-than, respectively. Useful for testing array bounds.

  • General

    Temporarily revert r6633.

    Hendricks266 r6639 30 Jan, 21:23 Fix
  • General

    Re-revise r6625.

    Hendricks266 r6638 30 Jan, 21:23

Build 6637

30 Jan 2018 · 4 commits · 1 author SVN
Open build
  • General

    Revise r6625

    TerminX r6637 30 Jan, 20:13
  • General

    Use enum

    TerminX r6636 30 Jan, 20:13
  • General

    Restore previous behavior of "allsprites" iterator for CON_FOR and add "allspritesbystat" and "allspritesbysect"

    TerminX r6635 30 Jan, 20:13
  • General

    Useless assertion that only fires in alternate universes

    TerminX r6634 30 Jan, 20:13

Build 6627

29 Jan 2018 · 14 commits · 1 author SVN
Open build
  • General

    Fix a bug in r6587, where "statusbarcustom" was not saved in the cfg file.

    Hendricks266 r6627 29 Jan, 03:14 Fix
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    Patch from Fox.

  • General

    New userdef structure "shadow_pal"

    Hendricks266 r6626 29 Jan, 03:14
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    Sets the black palette used for enemy shadows and for black rectangles in the menu. Default value is 4. Patch from Fox.

  • General

    Fix overflow issue with tsprite shade of gibs.

    Hendricks266 r6625 29 Jan, 03:14 FixEngine
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    Patch from Fox.

  • General

    New events EVENT_PLAYLEVELMUSICSLOT and EVENT_CONTINUELEVELMUSICSLOT.

    Hendricks266 r6624 29 Jan, 03:14 CON
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    Called when a music track will be started from the beginning, and when the current track is continued after loading a save, etc. The requested track is passed into PLAYLEVELMUSICSLOT via ud.m_volume_number and ud.m_level_number.

  • CON

    Add commands "swaptrackslot" and "preloadtrackslotforswap"

    Hendricks266 r6623 29 Jan, 03:14 CON
Show the other 9 commits in this build

Build 6613

28 Jan 2018 · 5 commits · 1 author SVN
Open build
  • General

    Systematize the appearance of the menu fonts using the DOS version as a reference.

    Hendricks266 r6613 28 Jan, 18:14 CON
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    New events: "EVENT_MENUCURSORLEFT" "EVENT_MENUCURSORRIGHT" "EVENT_MENUCURSORSHADE" "EVENT_MENUSHADESELECTED" New userdef structures: "menu_shadedeselected" "menu_shadedisabled" "menutext_zoom" "menutext_xspace" "menutext_pal" "menutext_palselected" "menutext_paldeselected" "menutext_paldisabled" "menutext_palselected_right" "menutext_paldeselected_right" "menutext_paldisabled_right" "gametext_zoom" "gametext_xspace" "gametext_pal" "gametext_palselected" "gametext_paldeselected" "gametext_paldisabled" "gametext_palselected_right" "gametext_paldeselected_right" "gametext_paldisabled_right" "minitext_zoom" "minitext_xspace" "minitext_tracking" "minitext_pal" "minitext_palselected" "minitext_paldeselected" "minitext_paldisabled" "minitext_palselected_right" "minitext_paldeselected_right" "minitext_paldisabled_right" "menutitle_pal" "slidebar_palselected" "slidebar_paldisabled" Self-explanatory. Use in conjunction with "menutext_tracking" and "gametext_tracking" ("mgametext_tracking" is now ignored). The values for disabled shade is added to the selected or deselected shades. The palettes have a disabled > selected > deselected hierarchy, and are applied if not zero. Patch from Fox

  • General

    New LOGO_FLAGS bits LOGO_NOHELP and LOGO_NOCREDITS.

    Hendricks266 r6612 28 Jan, 18:14
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    LOGO_NOHELP: Remove the "Help" item in the main menu and the F1 key function. LOGO_NOCREDITS: Remove the "Credits" item in the main menu. Patch from Fox.

  • General

    New commands: "divr", "divru", "divrd"

    Hendricks266 r6611 28 Jan, 18:14 CON
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    divr <dividend> <divisor> Divide gamevar <dividend> by <divisor> and round (aka round to nearest) the result. A result of 0.5 will equal 1. divru <dividend> <divisor> Divide gamevar <dividend> by <divisor> and round up (aka round away from zero) the result. Additionally "divrd" can be used to round down (aka round toward zero), which is equivalent to the current div command as tested on x86, ARM, and PowerPC. Note that "shiftr" rounds up negative values. Patch from Fox.

  • General

    Maintenance on Gv_DivVar

    Hendricks266 r6610 28 Jan, 18:14
  • General

    New command "qstrcmp"

    Hendricks266 r6609 28 Jan, 18:13
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    qstrcmp <quote1> <quote2> <var> Compare two quotes. <var> returns zero if they are identical, -1 if the first quote comes first in alphabetical order, 1 if it comes later. Note that the lexicographical order is rudimentary, for example "Player 2" is considered greater than "Player 10". Patch from Fox.