EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2019 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Active filters: Year: 2019 Clear all

January 2019 9 builds · 25 commits

Build 7316

22 Jan 2019 · 2 commits · 1 author SVN
Open build
  • General

    Add error message for SDL_SetGammaRamp() failures in videoSetGamma()

    TerminX r7316 22 Jan, 14:51
  • General

    Add C as a secondary binding for crouch and remove the mouse look and crosshair toggles from the default key bindings--they can still be bound manually if desired.

    TerminX r7315 22 Jan, 14:51

Build 7311

13 Jan 2019 · 2 commits · 1 author SVN
Open build
  • add wall point delete hotkey. Press shift+delete or the d key in 2d mode to delete a wall point without dragging it.

    TerminX r7311 13 Jan, 15:26 Engine
  • General

    Add mutex to protect against S_Callback() being called from more than one thread at the same time

    TerminX r7310 13 Jan, 15:26

Build 7309

11 Jan 2019 · 10 commits · 1 author SVN
Open build
  • General

    I honestly can't remember why I wrote this like this, but it's problematic so I'm changing it.

    TerminX r7309 11 Jan, 16:22
  • General

    Make the time period between averaging the min and max values shown with r_showfps 2+ user configurable with r_showfpsperiod

    TerminX r7308 11 Jan, 16:22
  • General

    Create new MV_CleanupVoice() function to handle most of what was in MV_StopVoice() plus the MV_CallBackFunc() functionality

    TerminX r7307 11 Jan, 16:22
  • General

    Slightly revise multivoc locking logic

    TerminX r7306 11 Jan, 16:22
  • General

    Fix an infinite loop in S_StopEnvSound() that could occur if the audio thread happened to finish playing a voice in between checking if g_sounds[].voices[].id > FX_Ok and calling FX_StopSound(), exacerbated by improper std::atomic usage

    TerminX r7305 11 Jan, 16:21 Fix
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