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2023.08.09.Log2057.txt
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commit 847a511355176ae21ea996e40c2ac44b80499424
Author: Evan Ramos <hendricks266@gmail.com>
Date: Wed Aug 9 14:39:30 2023 -0500
Use SW_AddPathAndMusic in more places
commit 1dd11d80a4dd78c1230aa10bc2be060520ca4deb
Author: Evan Ramos <hendricks266@gmail.com>
Date: Mon Aug 7 20:53:22 2023 -0500
Fix name and use of XDG_CONFIG_HOME environment variable
More cleanup to come.
commit a8a96e018aff158915845179c27278f29fbab43f
Author: Colin Kinloch <colin.kinloch@collabora.com>
Date: Fri Aug 4 19:12:14 2023 +0100
SW: Search XDG paths for music
commit a55491e28cb84cde0031958d5965a976079ba7d1
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date: Fri Aug 4 20:17:01 2023 +0200
Duke3D: Fix pathsearchmode when using a .def which loads a GRP
Same fix as applied for Mapster32 in c7aa59b001
commit 8d4df72f0adabc9c4cbae15b1bd1d9955153582f
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date: Fri Aug 4 20:05:55 2023 +0200
Mapster32: Remove "pathsearchmode" backup from menuselect()
Hitting CTRL+F in Mapster32's map load menu, then exiting it
with ESC would result in the next menu opening at the
filesystem's root path, and not in the previously open folder.
See https://voidpoint.io/terminx/eduke32 for more details.