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2023.08.09.Log2057.txt

📄SVN 📅2023-08-09 💾1,3 KB 0 Parsed entries BUILD FIX
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commit 847a511355176ae21ea996e40c2ac44b80499424
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Wed Aug 9 14:39:30 2023 -0500

    Use SW_AddPathAndMusic in more places

commit 1dd11d80a4dd78c1230aa10bc2be060520ca4deb
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Mon Aug 7 20:53:22 2023 -0500

    Fix name and use of XDG_CONFIG_HOME environment variable
    
    More cleanup to come.

commit a8a96e018aff158915845179c27278f29fbab43f
Author: Colin Kinloch <colin.kinloch@collabora.com>
Date:   Fri Aug 4 19:12:14 2023 +0100

    SW: Search XDG paths for music

commit a55491e28cb84cde0031958d5965a976079ba7d1
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Fri Aug 4 20:17:01 2023 +0200

    Duke3D: Fix pathsearchmode when using a .def which loads a GRP
    
    Same fix as applied for Mapster32 in c7aa59b001

commit 8d4df72f0adabc9c4cbae15b1bd1d9955153582f
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Fri Aug 4 20:05:55 2023 +0200

    Mapster32: Remove "pathsearchmode" backup from menuselect()
    
    Hitting CTRL+F in Mapster32's map load menu, then exiting it
    with ESC would result in the next menu opening at the
    filesystem's root path, and not in the previously open folder.

See https://voidpoint.io/terminx/eduke32 for more details.