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2023.06.06.Log2048.txt

📄SVN 📅2023-06-06 💾1,6 KB 0 Parsed entries CON BUILD FIX
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commit 381b0382461d887b902136f67d86cb081a6660d0
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Tue Jun 6 19:30:16 2023 -0700

    engine: uspriteptr_t in spriteGetSlope()/spriteGetZOfSlope()

commit 193f1ed943f71111769d2aaa71d7bda606a79d9f
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri Jun 2 18:06:01 2023 -0700

    editor: add map start position to undo/redo state
    
    Fixes terminx/eduke32#210

commit ca4f187a976716e32eea3326844d70262a1c1c0a
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Mon May 29 08:58:06 2023 -0700

    editor: fix F11 brightness adjustment and enable function in 2D mode

commit ceb67ff6bdeef7afcb795d200a423c538f611ef7
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Thu May 25 03:04:09 2023 -0700

    Duke3d: add console error spew for a couple conditions which can cause creating a savegame to fail to capture a meaningful screenshot

commit 5854352bd10cc1489d5d7a27be1dfd120e0794d6
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Mon May 22 05:01:07 2023 -0700

    Fix terminx/eduke32#267

commit b504bbcf14d019d0903a0112d8559f2377fee564
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri May 19 10:12:53 2023 -0700

    engine: remove unneeded assert

commit 3f4b58bd7c8fc3130b451b4e2c86f0963e304fbe
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri May 19 10:02:57 2023 -0700

    Duke: add player actor floorz and ceilingz to cl_showcoords

commit 3b036b612dfd444ead3e506b1ffebe47be5b89de
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Thu May 18 01:39:43 2023 -0700

    Update gamecontrollerdb.txt

See https://voidpoint.io/terminx/eduke32 for more details.