Detail
2021.02.21.Log1890.txt
No SVN revisions parsed. Raw content is shown below.
Raw Content
commit a2d4c2794b16703760f6fb34ac3b3f8686b702b3
Author: Evan Ramos <hendricks266@gmail.com>
Date: Sun Feb 21 19:58:35 2021 -0600
Duke3D: Factor out display math common to Knee, Knuckles, Access, Tip
commit 0c81bc8c61b8be97486df6c8c15885242d45aabc
Author: Evan Ramos <hendricks266@gmail.com>
Date: Sun Feb 21 19:55:39 2021 -0600
Duke3D: Simplify P_DisplayAccess a little bit
commit 283c4f14662a28c08395b8a026e278b5f3502a50
Author: Evan Ramos <hendricks266@gmail.com>
Date: Sun Feb 21 19:00:01 2021 -0600
Duke3D: Minor cleanup to FLAMETHROWER_WEAPON draw code
commit fa9e9de4280c6195dcdbc0365a835abc471e4798
Author: Evan Ramos <hendricks266@gmail.com>
Date: Sun Feb 21 20:02:16 2021 -0600
Duke3D: Fix avel and horz input getters to use fix16_to_int
See https://voidpoint.io/terminx/eduke32 for more details.