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2020.05.20.Log1807.txt

📄SVN 📅2020-05-20 💾1,5 KB 0 Parsed entries BUILD FIX
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commit 01b8671675b06dec71ba7382b98fd797d0c14299
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Wed May 20 19:57:52 2020 -0700

    Duke3d: this bit of the main loop needs to go
    
    The logic here is incorrect when considering anything run from within G_DoMoveThings() that may directly trigger drawing.

commit 2876a38197043bde409dc349bd05be90c0a1b216
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Wed May 20 19:42:29 2020 -0700

    engine: remove weird framejitter shit from FPS limiter because it doesn't do what I wanted it to

commit 8b733c163790a6b14380233fe25635661ab8a269
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Wed May 20 19:40:25 2020 -0700

    Duke3d: split chunks of main loop off into Net_DedicatedServerStdin() and G_DrawFrame()

commit 438ba9baf2401cf9cdd8e03c333bb7951cd5efb0
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Wed May 20 19:24:20 2020 -0700

    Duke3d: fix VS2019 16.6 build error

commit 00c6695641040dd16e785cc44d525ce59e152124
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Thu May 21 03:54:42 2020 -0500

    SW: Allow Strafe Left and Right to turn vehicles

commit 04f50a6e5ee99554092d268eb31a142997380892
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Thu May 21 03:51:20 2020 -0500

    Allow '.' to stand for 'this host' in the P2P mmulti host sequence
    
    Same as JFBuild commit 274d8d886dde7cac081acf9698348d1168c18852

See https://voidpoint.io/terminx/eduke32 for more details.