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2020.03.03.Log1751.txt

📄SVN 📅2020-03-03 💾2,9 KB 12 Parsed entries BUILD FIX

Revision r8674

kenbuild/src/game.cpp: Expose restartvid, vidmode and map OSD commands
in USE_OPENGL=0 builds, and further make setrendermode usable.

Revision r8673

KenBuild: Fix USE_OPENGL=0 build

Revision r8672

kenbuild/src/game.cpp: Set console key default to `

Revision r8671

kenbuild/src/game.cpp: Import mirror fix for SW from SVN r8588.

Revision r8670

Limit build/src/mmulti.cpp to what's required for
EDUKE32_STANDALONE builds of EDuke32

Revision r8669

build/include/mmulti.h: Replace MAXMULTIPLAYERS with MAXPLAYERS from build.h

Revision r8668

Remove mmulti_null.cpp

Revision r8667

sw/src/game.cpp: Use initsingleplayers instead of initmultiplayers

Revision r8666

build/src/mmulti.cpp: Add the option -forceipv4

Revision r8665

build/src/mmulti.cpp: Fix Windows build

Revision r8664

Make kenbuild/src/game.cpp compatible and functional with mmulti.cpp;
Partially covering changes to command line arguments processing in
game.cpp from JFBuild commit 9f01a3095e038018e19e05daf68746bd0ebf087a.

Revision r8663

Use mmulti.cpp instead of mmulti_null.cpp.
Raw Content
------------------------------------------------------------------------
r8675 | ny00123 | 2020-03-03 14:55:19 -0800 (Tue, 03 Mar 2020) | 2 lines

build/src/sdlayer.cpp: Fix crash following
video mode change in USE_OPENGL=0 build.
------------------------------------------------------------------------
r8674 | ny00123 | 2020-03-03 14:55:18 -0800 (Tue, 03 Mar 2020) | 2 lines

kenbuild/src/game.cpp: Expose restartvid, vidmode and map OSD commands
in USE_OPENGL=0 builds, and further make setrendermode usable.
------------------------------------------------------------------------
r8673 | ny00123 | 2020-03-03 14:55:16 -0800 (Tue, 03 Mar 2020) | 1 line

KenBuild: Fix USE_OPENGL=0 build
------------------------------------------------------------------------
r8672 | ny00123 | 2020-03-03 14:55:15 -0800 (Tue, 03 Mar 2020) | 1 line

kenbuild/src/game.cpp: Set console key default to `
------------------------------------------------------------------------
r8671 | ny00123 | 2020-03-03 14:55:13 -0800 (Tue, 03 Mar 2020) | 1 line

kenbuild/src/game.cpp: Import mirror fix for SW from SVN r8588.
------------------------------------------------------------------------
r8670 | ny00123 | 2020-03-03 14:55:12 -0800 (Tue, 03 Mar 2020) | 2 lines

Limit build/src/mmulti.cpp to what's required for
EDUKE32_STANDALONE builds of EDuke32
------------------------------------------------------------------------
r8669 | ny00123 | 2020-03-03 14:55:11 -0800 (Tue, 03 Mar 2020) | 1 line

build/include/mmulti.h: Replace MAXMULTIPLAYERS with MAXPLAYERS from build.h
------------------------------------------------------------------------
r8668 | ny00123 | 2020-03-03 14:55:09 -0800 (Tue, 03 Mar 2020) | 1 line

Remove mmulti_null.cpp
------------------------------------------------------------------------
r8667 | ny00123 | 2020-03-03 14:55:08 -0800 (Tue, 03 Mar 2020) | 1 line

sw/src/game.cpp: Use initsingleplayers instead of initmultiplayers
------------------------------------------------------------------------
r8666 | ny00123 | 2020-03-03 14:55:07 -0800 (Tue, 03 Mar 2020) | 1 line

build/src/mmulti.cpp: Add the option -forceipv4
------------------------------------------------------------------------
r8665 | ny00123 | 2020-03-03 14:55:05 -0800 (Tue, 03 Mar 2020) | 1 line

build/src/mmulti.cpp: Fix Windows build
------------------------------------------------------------------------
r8664 | ny00123 | 2020-03-03 14:55:04 -0800 (Tue, 03 Mar 2020) | 3 lines

Make kenbuild/src/game.cpp compatible and functional with mmulti.cpp;
Partially covering changes to command line arguments processing in
game.cpp from JFBuild commit 9f01a3095e038018e19e05daf68746bd0ebf087a.
------------------------------------------------------------------------
r8663 | ny00123 | 2020-03-03 14:55:02 -0800 (Tue, 03 Mar 2020) | 1 line

Use mmulti.cpp instead of mmulti_null.cpp.
------------------------------------------------------------------------
See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.