Revision r7606
Piddly fart bullshit changes that don't really do anything
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Piddly fart bullshit changes that don't really do anything
Exclude vfs.cpp from VS project to suppress linker warning about an object without symbols
Add SFLAG_QUEUEDFORDELETE, to handle detection and manipulation of things like decal sprites marked for deletion
Utilize the types added in the previous commit This patch is a bit large.
Introduce a few "new" types for convenience when dealing with pointers to sprites, walls, and sectors that bypass the StructTracker stuff
This should fix updatesector/updatesectorz performance while retaining the benefits of breadth-first search
Add optional output parameter to getwalldist(), to return the coordinates of the closest point on the wall
------------------------------------------------------------------------ r7607 | terminx | 2019-04-18 10:25:42 -0700 (Thu, 18 Apr 2019) | 1 line Add *.grp, *.rts, *.art, and the current names for the texture cache files to .gitignore ------------------------------------------------------------------------ r7606 | terminx | 2019-04-18 10:25:38 -0700 (Thu, 18 Apr 2019) | 1 line Piddly fart bullshit changes that don't really do anything ------------------------------------------------------------------------ r7605 | terminx | 2019-04-18 10:25:34 -0700 (Thu, 18 Apr 2019) | 1 line Exclude vfs.cpp from VS project to suppress linker warning about an object without symbols ------------------------------------------------------------------------ r7604 | terminx | 2019-04-18 10:25:30 -0700 (Thu, 18 Apr 2019) | 1 line Add SFLAG_QUEUEDFORDELETE, to handle detection and manipulation of things like decal sprites marked for deletion ------------------------------------------------------------------------ r7603 | terminx | 2019-04-18 10:25:24 -0700 (Thu, 18 Apr 2019) | 3 lines Utilize the types added in the previous commit This patch is a bit large. ------------------------------------------------------------------------ r7602 | terminx | 2019-04-18 10:25:14 -0700 (Thu, 18 Apr 2019) | 1 line Introduce a few "new" types for convenience when dealing with pointers to sprites, walls, and sectors that bypass the StructTracker stuff ------------------------------------------------------------------------ r7601 | terminx | 2019-04-18 10:25:11 -0700 (Thu, 18 Apr 2019) | 1 line This should fix updatesector/updatesectorz performance while retaining the benefits of breadth-first search ------------------------------------------------------------------------ r7600 | terminx | 2019-04-18 10:25:07 -0700 (Thu, 18 Apr 2019) | 1 line Add optional output parameter to getwalldist(), to return the coordinates of the closest point on the wall ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.