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2019.02.18.Log1523.txt

📄SVN 📅2019-02-18 💾1,9 KB 6 Parsed entries BUILD FIX

Revision r7332

Patch from Fox to fix positioning of SCUBAMASK tile with the full status bar

Revision r7331

Fix the automap glitch in the region around the full status bar in Polymost

Revision r7330

Fix the direction which the shadow is cast in "modern" status bar ammo icon

Revision r7329

Patch from Fox:

Add a FOV option in the menu. Range from 75 to 120 degrees (at 4:3 resolution), default is 90.

New userdef "fov". Equals the FOV in 360 degrees.

Update Polymost projection hack, so it compensates for the FOV or height of the game view.

Fix FOV in Polymer when the full status bar is visible. Now the FOV depends of the width of the game view instead of the height.

Revision r7328

Remove 3 lines of audiolib header cruft

Revision r7327

Remove read only bit from SPRITE_SECTNUM and SPRITE_STATNUM in m32script
Raw Content
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r7333 | terminx | 2019-02-18 14:02:50 -0800 (Mon, 18 Feb 2019) | 1 line

Fix system memory check
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r7332 | terminx | 2019-02-18 14:02:46 -0800 (Mon, 18 Feb 2019) | 1 line

Patch from Fox to fix positioning of SCUBAMASK tile with the full status bar
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r7331 | terminx | 2019-02-18 14:02:42 -0800 (Mon, 18 Feb 2019) | 1 line

Fix the automap glitch in the region around the full status bar in Polymost
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r7330 | terminx | 2019-02-18 14:02:38 -0800 (Mon, 18 Feb 2019) | 1 line

Fix the direction which the shadow is cast in "modern" status bar ammo icon
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r7329 | terminx | 2019-02-18 14:02:33 -0800 (Mon, 18 Feb 2019) | 9 lines

Patch from Fox:

Add a FOV option in the menu. Range from 75 to 120 degrees (at 4:3 resolution), default is 90.

New userdef "fov". Equals the FOV in 360 degrees.

Update Polymost projection hack, so it compensates for the FOV or height of the game view.

Fix FOV in Polymer when the full status bar is visible. Now the FOV depends of the width of the game view instead of the height.
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r7328 | terminx | 2019-02-18 14:02:27 -0800 (Mon, 18 Feb 2019) | 1 line

Remove 3 lines of audiolib header cruft
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r7327 | terminx | 2019-02-18 14:02:22 -0800 (Mon, 18 Feb 2019) | 1 line

Remove read only bit from SPRITE_SECTNUM and SPRITE_STATNUM in m32script
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.