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2018.02.24.Log1389.txt

📄SVN 📅2018-02-24 💾1,4 KB 4 Parsed entries CON FIX

Revision r6693

Fix the interaction between starttrack and toggling music off.

Revision r6692

Fix autoaim getting overwritten on load by whatever it was when the save was created.

Revision r6691

animlib: Editorialize the code style a bit more.

Revision r6690

animlib: Make some weird code easier to read.
Raw Content
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r6694 | hendricks266 | 2018-02-24 17:18:36 -0800 (Sat, 24 Feb 2018) | 3 lines

Save the player's map time before EVENT_ENDLEVELSCREEN, which happens regardless of whether the hardcoded bonus screen is displayed.

Make sure ud.displaybonusscreen is set to 1 if you want this to take place. The bonus screen can still be skipped by setting RETURN to -1 in EVENT_ENDLEVELSCREEN.
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r6693 | hendricks266 | 2018-02-24 17:18:32 -0800 (Sat, 24 Feb 2018) | 1 line

Fix the interaction between starttrack and toggling music off.
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r6692 | hendricks266 | 2018-02-24 17:18:29 -0800 (Sat, 24 Feb 2018) | 1 line

Fix autoaim getting overwritten on load by whatever it was when the save was created.
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r6691 | hendricks266 | 2018-02-24 17:18:25 -0800 (Sat, 24 Feb 2018) | 1 line

animlib: Editorialize the code style a bit more.
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r6690 | hendricks266 | 2018-02-24 17:18:21 -0800 (Sat, 24 Feb 2018) | 1 line

animlib: Make some weird code easier to read.
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