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2018.01.29.Log1365.txt

📄SVN 📅2018-01-29 💾3,8 KB 13 Parsed entries CON BUILD FIX

Revision r6626

New userdef structure "shadow_pal"

Sets the black palette used for enemy shadows and for black rectangles in the menu. Default value is 4.

Patch from Fox.

Revision r6625

Fix overflow issue with tsprite shade of gibs.

Patch from Fox.

Revision r6624

New events EVENT_PLAYLEVELMUSICSLOT and EVENT_CONTINUELEVELMUSICSLOT.

Called when a music track will be started from the beginning, and when the current track is continued after loading a save, etc.

The requested track is passed into PLAYLEVELMUSICSLOT via ud.m_volume_number and ud.m_level_number.

Revision r6623

CON: Add commands "swaptrackslot" and "preloadtrackslotforswap"

Revision r6622

Add read-only userdefs music_episode and music_level.

TODO: Exposing whether any music is currently playing at all. (No, it is not ud.musictoggle.)

Revision r6621

Turn get/setmusicposition into no-ops.

People were using these commands in spite of my explicit instructions not to.

Now that music track is saved properly, no one has any excuse to continue using these.

Revision r6620

Properly save the currently playing music track in savegames.

Bump BYTEVERSION.

Revision r6619

Refactor all calls to S_PlayMusic.

This allows as much of the control flow as possible to fail gracefully without interruping currently playing music.

Revision r6618

When playing a user map, print "User Map: <filename>" to the log instead of "E1L8: User Map".

Revision r6617

When playing a user map, don't show an episode name in the automap.

Revision r6616

CON: Add user_map and m_user_map read-only userdefs.

Revision r6615

Move G_HaveUserMap to game.h, retitle it Menu_HaveUserMap, and add a proper G_HaveUserMap.

Revision r6614

boardfilename cleanups
Raw Content
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r6627 | hendricks266 | 2018-01-29 03:14:20 -0800 (Mon, 29 Jan 2018) | 3 lines

Fix a bug in r6587, where "statusbarcustom" was not saved in the cfg file.

Patch from Fox.
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r6626 | hendricks266 | 2018-01-29 03:14:17 -0800 (Mon, 29 Jan 2018) | 5 lines

New userdef structure "shadow_pal"

Sets the black palette used for enemy shadows and for black rectangles in the menu. Default value is 4.

Patch from Fox.
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r6625 | hendricks266 | 2018-01-29 03:14:12 -0800 (Mon, 29 Jan 2018) | 3 lines

Fix overflow issue with tsprite shade of gibs.

Patch from Fox.
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r6624 | hendricks266 | 2018-01-29 03:14:08 -0800 (Mon, 29 Jan 2018) | 5 lines

New events EVENT_PLAYLEVELMUSICSLOT and EVENT_CONTINUELEVELMUSICSLOT.

Called when a music track will be started from the beginning, and when the current track is continued after loading a save, etc.

The requested track is passed into PLAYLEVELMUSICSLOT via ud.m_volume_number and ud.m_level_number.
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r6623 | hendricks266 | 2018-01-29 03:14:04 -0800 (Mon, 29 Jan 2018) | 1 line

CON: Add commands "swaptrackslot" and "preloadtrackslotforswap"
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r6622 | hendricks266 | 2018-01-29 03:13:59 -0800 (Mon, 29 Jan 2018) | 3 lines

Add read-only userdefs music_episode and music_level.

TODO: Exposing whether any music is currently playing at all. (No, it is not ud.musictoggle.)
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r6621 | hendricks266 | 2018-01-29 03:13:55 -0800 (Mon, 29 Jan 2018) | 5 lines

Turn get/setmusicposition into no-ops.

People were using these commands in spite of my explicit instructions not to.

Now that music track is saved properly, no one has any excuse to continue using these.
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r6620 | hendricks266 | 2018-01-29 03:13:49 -0800 (Mon, 29 Jan 2018) | 3 lines

Properly save the currently playing music track in savegames.

Bump BYTEVERSION.
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r6619 | hendricks266 | 2018-01-29 03:13:43 -0800 (Mon, 29 Jan 2018) | 3 lines

Refactor all calls to S_PlayMusic.

This allows as much of the control flow as possible to fail gracefully without interruping currently playing music.
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r6618 | hendricks266 | 2018-01-29 03:13:37 -0800 (Mon, 29 Jan 2018) | 1 line

When playing a user map, print "User Map: <filename>" to the log instead of "E1L8: User Map".
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r6617 | hendricks266 | 2018-01-29 03:13:34 -0800 (Mon, 29 Jan 2018) | 1 line

When playing a user map, don't show an episode name in the automap.
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r6616 | hendricks266 | 2018-01-29 03:13:30 -0800 (Mon, 29 Jan 2018) | 1 line

CON: Add user_map and m_user_map read-only userdefs.
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r6615 | hendricks266 | 2018-01-29 03:13:21 -0800 (Mon, 29 Jan 2018) | 1 line

Move G_HaveUserMap to game.h, retitle it Menu_HaveUserMap, and add a proper G_HaveUserMap.
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r6614 | hendricks266 | 2018-01-29 03:13:16 -0800 (Mon, 29 Jan 2018) | 1 line

boardfilename cleanups
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