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2017.12.08.Log1350.txt

📄SVN 📅2017-12-08 💾1,4 KB 5 Parsed entries CON BUILD FIX

Revision r6546

Revert a minor change I made to EVENT_LOGO

Revision r6545

Switch MSVC Makefile to target the VS2015.3 toolchain instead of the VS2017 toolchain, to work around a compiler bug

Revision r6544

Fix problem where sometimes fullscreen GL modes display incorrectly. I'm not sure why this fixes it and I believe it to be a SDL bug.

Revision r6543

Address issue where timers will no longer update after several hours of runtime

Revision r6542

Fix undefined behavior in gameexec.cpp
Raw Content
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r6547 | terminx | 2017-12-08 18:56:31 -0800 (Fri, 08 Dec 2017) | 1 line

Untabify engine.cpp
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r6546 | terminx | 2017-12-08 18:56:26 -0800 (Fri, 08 Dec 2017) | 1 line

Revert a minor change I made to EVENT_LOGO
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r6545 | terminx | 2017-12-08 18:56:22 -0800 (Fri, 08 Dec 2017) | 1 line

Switch MSVC Makefile to target the VS2015.3 toolchain instead of the VS2017 toolchain, to work around a compiler bug
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r6544 | terminx | 2017-12-08 18:56:17 -0800 (Fri, 08 Dec 2017) | 1 line

Fix problem where sometimes fullscreen GL modes display incorrectly. I'm not sure why this fixes it and I believe it to be a SDL bug.
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r6543 | terminx | 2017-12-08 18:56:12 -0800 (Fri, 08 Dec 2017) | 1 line

Address issue where timers will no longer update after several hours of runtime
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r6542 | terminx | 2017-12-08 18:56:05 -0800 (Fri, 08 Dec 2017) | 1 line

Fix undefined behavior in gameexec.cpp
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