Revision r6212
Make internal gametext calls use MF_Bluefont fields in the menus and a newly introduced MF_BluefontGame elsewhere.
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Make internal gametext calls use MF_Bluefont fields in the menus and a newly introduced MF_BluefontGame elsewhere.
Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it.
Optimize all gametext calls.
------------------------------------------------------------------------ r6213 | hendricks266 | 2017-06-20 02:28:59 -0700 (Tue, 20 Jun 2017) | 1 line Add new userdef members gametext_tracking, mgametext_tracking, and menutext_tracking. ------------------------------------------------------------------------ r6212 | hendricks266 | 2017-06-20 02:28:54 -0700 (Tue, 20 Jun 2017) | 1 line Make internal gametext calls use MF_Bluefont fields in the menus and a newly introduced MF_BluefontGame elsewhere. ------------------------------------------------------------------------ r6211 | hendricks266 | 2017-06-20 02:28:49 -0700 (Tue, 20 Jun 2017) | 1 line Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it. ------------------------------------------------------------------------ r6210 | hendricks266 | 2017-06-20 02:28:42 -0700 (Tue, 20 Jun 2017) | 1 line Optimize all gametext calls. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.