Revision r5490
Fix issue with sin/cos CON commands that prevented using the special builtin structure shortcut access vars for input.
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Fix issue with sin/cos CON commands that prevented using the special builtin structure shortcut access vars for input.
Add vm_player, vm_sprite and vm_distance to get/setuserdef. This controls the sprite and player referenced by things like "THISACTOR", all of the "ifp" conditionals, per-actor gamevar access, etc. This is intended to be used to un-gimp things like EVENT_WORLD.
VS solution update. DONT_BUILD.
Draw frame at level start after EVENT_LOADPLAYER instead of before.
Change references to eduke32.sourceforge.net to www.eduke32.com
Update LZ4
Fix cstat 1024 in classic and Polymer
Add "restartmap" console command
Increase Polymost depth fighting mitigation offset, plus some other minor changes that shouldn't affect anything.
Add support for sector/wall/sprite struct trackers to Polymer
Split Polymer artmap setup into polymer_setupartmap()
Use a hash table for finding Polymer buckets
Appease clang
Polymer light tweaks
Fix FIRELASER spawning multiple Polymer lights
Move vsync option to video setup
------------------------------------------------------------------------ r5491 | terminx | 2015-12-22 20:06:28 -0800 (Tue, 22 Dec 2015) | 1 line Fix CLANG warnings ------------------------------------------------------------------------ r5490 | terminx | 2015-12-22 20:06:24 -0800 (Tue, 22 Dec 2015) | 1 line Fix issue with sin/cos CON commands that prevented using the special builtin structure shortcut access vars for input. ------------------------------------------------------------------------ r5489 | terminx | 2015-12-22 20:06:20 -0800 (Tue, 22 Dec 2015) | 1 line Add vm_player, vm_sprite and vm_distance to get/setuserdef. This controls the sprite and player referenced by things like "THISACTOR", all of the "ifp" conditionals, per-actor gamevar access, etc. This is intended to be used to un-gimp things like EVENT_WORLD. ------------------------------------------------------------------------ r5488 | terminx | 2015-12-22 20:06:16 -0800 (Tue, 22 Dec 2015) | 1 line VS solution update. DONT_BUILD. ------------------------------------------------------------------------ r5487 | terminx | 2015-12-22 20:06:13 -0800 (Tue, 22 Dec 2015) | 1 line Draw frame at level start after EVENT_LOADPLAYER instead of before. ------------------------------------------------------------------------ r5486 | terminx | 2015-12-22 20:06:09 -0800 (Tue, 22 Dec 2015) | 1 line Change references to eduke32.sourceforge.net to www.eduke32.com ------------------------------------------------------------------------ r5485 | terminx | 2015-12-22 20:06:05 -0800 (Tue, 22 Dec 2015) | 1 line Update LZ4 ------------------------------------------------------------------------ r5484 | terminx | 2015-12-22 20:05:58 -0800 (Tue, 22 Dec 2015) | 1 line Fix cstat 1024 in classic and Polymer ------------------------------------------------------------------------ r5483 | terminx | 2015-12-22 20:05:55 -0800 (Tue, 22 Dec 2015) | 1 line Add "restartmap" console command ------------------------------------------------------------------------ r5482 | terminx | 2015-12-22 20:05:51 -0800 (Tue, 22 Dec 2015) | 1 line Increase Polymost depth fighting mitigation offset, plus some other minor changes that shouldn't affect anything. ------------------------------------------------------------------------ r5481 | terminx | 2015-12-22 20:05:47 -0800 (Tue, 22 Dec 2015) | 1 line Add support for sector/wall/sprite struct trackers to Polymer ------------------------------------------------------------------------ r5480 | terminx | 2015-12-22 20:05:43 -0800 (Tue, 22 Dec 2015) | 1 line Split Polymer artmap setup into polymer_setupartmap() ------------------------------------------------------------------------ r5479 | terminx | 2015-12-22 20:05:39 -0800 (Tue, 22 Dec 2015) | 1 line Use a hash table for finding Polymer buckets ------------------------------------------------------------------------ r5478 | terminx | 2015-12-22 20:05:35 -0800 (Tue, 22 Dec 2015) | 1 line Appease clang ------------------------------------------------------------------------ r5477 | terminx | 2015-12-22 20:05:31 -0800 (Tue, 22 Dec 2015) | 1 line Polymer light tweaks ------------------------------------------------------------------------ r5476 | terminx | 2015-12-22 20:05:27 -0800 (Tue, 22 Dec 2015) | 1 line Fix FIRELASER spawning multiple Polymer lights ------------------------------------------------------------------------ r5475 | terminx | 2015-12-22 20:05:21 -0800 (Tue, 22 Dec 2015) | 1 line Move vsync option to video setup ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.