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2015.12.22.Log1186.txt

📄SVN 📅2015-12-22 💾3,6 KB 16 Parsed entries CON BUILD FIX

Revision r5490

Fix issue with sin/cos CON commands that prevented using the special builtin structure shortcut access vars for input.

Revision r5489

Add vm_player, vm_sprite and vm_distance to get/setuserdef. This controls the sprite and player referenced by things like "THISACTOR", all of the "ifp" conditionals, per-actor gamevar access, etc. This is intended to be used to un-gimp things like EVENT_WORLD.

Revision r5488

VS solution update. DONT_BUILD.

Revision r5487

Draw frame at level start after EVENT_LOADPLAYER instead of before.

Revision r5486

Change references to eduke32.sourceforge.net to www.eduke32.com

Revision r5485

Update LZ4

Revision r5484

Fix cstat 1024 in classic and Polymer

Revision r5483

Add "restartmap" console command

Revision r5482

Increase Polymost depth fighting mitigation offset, plus some other minor changes that shouldn't affect anything.

Revision r5481

Add support for sector/wall/sprite struct trackers to Polymer

Revision r5480

Split Polymer artmap setup into polymer_setupartmap()

Revision r5479

Use a hash table for finding Polymer buckets

Revision r5478

Appease clang

Revision r5477

Polymer light tweaks

Revision r5476

Fix FIRELASER spawning multiple Polymer lights

Revision r5475

Move vsync option to video setup
Raw Content
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r5491 | terminx | 2015-12-22 20:06:28 -0800 (Tue, 22 Dec 2015) | 1 line

Fix CLANG warnings
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r5490 | terminx | 2015-12-22 20:06:24 -0800 (Tue, 22 Dec 2015) | 1 line

Fix issue with sin/cos CON commands that prevented using the special builtin structure shortcut access vars for input.
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r5489 | terminx | 2015-12-22 20:06:20 -0800 (Tue, 22 Dec 2015) | 1 line

Add vm_player, vm_sprite and vm_distance to get/setuserdef. This controls the sprite and player referenced by things like "THISACTOR", all of the "ifp" conditionals, per-actor gamevar access, etc. This is intended to be used to un-gimp things like EVENT_WORLD.
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r5488 | terminx | 2015-12-22 20:06:16 -0800 (Tue, 22 Dec 2015) | 1 line

VS solution update. DONT_BUILD.
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r5487 | terminx | 2015-12-22 20:06:13 -0800 (Tue, 22 Dec 2015) | 1 line

Draw frame at level start after EVENT_LOADPLAYER instead of before.
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r5486 | terminx | 2015-12-22 20:06:09 -0800 (Tue, 22 Dec 2015) | 1 line

Change references to eduke32.sourceforge.net to www.eduke32.com
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r5485 | terminx | 2015-12-22 20:06:05 -0800 (Tue, 22 Dec 2015) | 1 line

Update LZ4
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r5484 | terminx | 2015-12-22 20:05:58 -0800 (Tue, 22 Dec 2015) | 1 line

Fix cstat 1024 in classic and Polymer
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r5483 | terminx | 2015-12-22 20:05:55 -0800 (Tue, 22 Dec 2015) | 1 line

Add "restartmap" console command
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r5482 | terminx | 2015-12-22 20:05:51 -0800 (Tue, 22 Dec 2015) | 1 line

Increase Polymost depth fighting mitigation offset, plus some other minor changes that shouldn't affect anything.
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r5481 | terminx | 2015-12-22 20:05:47 -0800 (Tue, 22 Dec 2015) | 1 line

Add support for sector/wall/sprite struct trackers to Polymer
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r5480 | terminx | 2015-12-22 20:05:43 -0800 (Tue, 22 Dec 2015) | 1 line

Split Polymer artmap setup into polymer_setupartmap()
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r5479 | terminx | 2015-12-22 20:05:39 -0800 (Tue, 22 Dec 2015) | 1 line

Use a hash table for finding Polymer buckets
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r5478 | terminx | 2015-12-22 20:05:35 -0800 (Tue, 22 Dec 2015) | 1 line

Appease clang
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r5477 | terminx | 2015-12-22 20:05:31 -0800 (Tue, 22 Dec 2015) | 1 line

Polymer light tweaks
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r5476 | terminx | 2015-12-22 20:05:27 -0800 (Tue, 22 Dec 2015) | 1 line

Fix FIRELASER spawning multiple Polymer lights
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r5475 | terminx | 2015-12-22 20:05:21 -0800 (Tue, 22 Dec 2015) | 1 line

Move vsync option to video setup
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.