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2015.03.27.Log1100.txt

📄SVN 📅2015-03-27 💾1,7 KB 5 Parsed entries CON BUILD FIX

Revision r5100

C-CON: Fix a mistake in r5086 that broke get/setprojectile.

Revision r5099

C-CON: Add read-only player structure member "hudpal", that returns the result of P_GetHudPal().

Revision r5098

CON: Add EVENT_WORLD, EVENT_PREWORLD, and EVENT_PRELEVEL, which respectively function as EVENT_GAME, EVENT_PREGAME, and EVENT_LOADACTOR, but only running once instead of per-actor.

Revision r5097

C-CON: Redefine "break" within events to mean "skip the remainder of this event block", not "skip the remainder of execution of this event, through all chained blocks". The latter behavior is still available through the "return" keyword.

Revision r5096

Fix a typo in r5090.
Raw Content
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r5101 | hendricks266 | 2015-03-27 05:29:52 -0700 (Fri, 27 Mar 2015) | 1 line

Defs: Add "nofloorpal <value>" to "makepalookup", which, when specified, allows you to set exactly the value of g_noFloorPal that you want.
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r5100 | hendricks266 | 2015-03-27 05:29:37 -0700 (Fri, 27 Mar 2015) | 1 line

C-CON: Fix a mistake in r5086 that broke get/setprojectile.
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r5099 | hendricks266 | 2015-03-27 05:29:24 -0700 (Fri, 27 Mar 2015) | 1 line

C-CON: Add read-only player structure member "hudpal", that returns the result of P_GetHudPal().
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r5098 | hendricks266 | 2015-03-27 05:29:05 -0700 (Fri, 27 Mar 2015) | 1 line

CON: Add EVENT_WORLD, EVENT_PREWORLD, and EVENT_PRELEVEL, which respectively function as EVENT_GAME, EVENT_PREGAME, and EVENT_LOADACTOR, but only running once instead of per-actor.
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r5097 | hendricks266 | 2015-03-27 05:28:45 -0700 (Fri, 27 Mar 2015) | 1 line

C-CON: Redefine "break" within events to mean "skip the remainder of this event block", not "skip the remainder of execution of this event, through all chained blocks". The latter behavior is still available through the "return" keyword.
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r5096 | hendricks266 | 2015-03-27 05:28:29 -0700 (Fri, 27 Mar 2015) | 1 line

Fix a typo in r5090.
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