Browse logs with clarity: filter by type/year, search text, and inspect parsed commit details.

2100Total Files
2088SVN Logs
12Git Changelogs
74Filtered Results

Detail

2015.01.10.Log1058.txt

📄SVN 📅2015-01-10 💾2,3 KB 9 Parsed entries CON BUILD FIX

Revision r4896

Support r_windowpositioning in 8-bit.

Revision r4895

Clean up/refactor a few gamevar related functions based on building as C++/C99 and some interesting articles I read about how GCC and Clang optimize switches. Worth a few FPS here.

Revision r4894

Minor cleanup and formatting changes. DONT_BUILD.

Revision r4893

Make FORCE_INLINE aware of DISABLE_INLINING. DONT_BUILD.

Revision r4892

Detect running under Wine. DONT_BUILD.

Revision r4891

Identify Windows 10 in the startup window/log. DONT_BUILD.

Revision r4890

MSVC C++ build fixes. DONT_BUILD.

Revision r4889

Replace hightile grayscale method (usually combined with tints to produce
replacements for the first handful of palette lookups) w8th superior
"luma" method. DONT_BUILD.

Revision r4888

Fix up weapon switching deficiencies
Raw Content
------------------------------------------------------------------------
r4897 | terminx | 2015-01-10 20:54:11 -0800 (Sat, 10 Jan 2015) | 1 line

Faster/better optimized access to game structures from C-CON.
------------------------------------------------------------------------
r4896 | terminx | 2015-01-10 20:53:59 -0800 (Sat, 10 Jan 2015) | 1 line

Support r_windowpositioning in 8-bit.
------------------------------------------------------------------------
r4895 | terminx | 2015-01-10 20:53:44 -0800 (Sat, 10 Jan 2015) | 1 line

Clean up/refactor a few gamevar related functions based on building as C++/C99 and some interesting articles I read about how GCC and Clang optimize switches. Worth a few FPS here.
------------------------------------------------------------------------
r4894 | terminx | 2015-01-10 20:53:30 -0800 (Sat, 10 Jan 2015) | 1 line

Minor cleanup and formatting changes. DONT_BUILD.
------------------------------------------------------------------------
r4893 | terminx | 2015-01-10 20:53:16 -0800 (Sat, 10 Jan 2015) | 1 line

Make FORCE_INLINE aware of DISABLE_INLINING. DONT_BUILD.
------------------------------------------------------------------------
r4892 | terminx | 2015-01-10 20:53:01 -0800 (Sat, 10 Jan 2015) | 1 line

Detect running under Wine. DONT_BUILD.
------------------------------------------------------------------------
r4891 | terminx | 2015-01-10 20:52:45 -0800 (Sat, 10 Jan 2015) | 1 line

Identify Windows 10 in the startup window/log. DONT_BUILD.
------------------------------------------------------------------------
r4890 | terminx | 2015-01-10 20:52:15 -0800 (Sat, 10 Jan 2015) | 1 line

MSVC C++ build fixes. DONT_BUILD.
------------------------------------------------------------------------
r4889 | terminx | 2015-01-10 20:51:41 -0800 (Sat, 10 Jan 2015) | 3 lines

Replace hightile grayscale method (usually combined with tints to produce
replacements for the first handful of palette lookups) w8th superior
"luma" method. DONT_BUILD.
------------------------------------------------------------------------
r4888 | terminx | 2015-01-10 20:51:17 -0800 (Sat, 10 Jan 2015) | 1 line

Fix up weapon switching deficiencies
------------------------------------------------------------------------
See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.