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2014.12.28.Log1046.txt

📄SVN 📅2014-12-28 💾1,3 KB 3 Parsed entries

Revision r4862

Menus: disable mouse pointer if CROSSHAIR is void. DONT_BUILD.

Revision r4861

In G_HandleMirror(), consult g_mirrorCount instead of gotpic[] w/ MIRROR.

DONT_BUILD.

Revision r4860

Lunatic translator: add stand-alone option -fnames, generating names.h file.
Raw Content
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r4863 | helixhorned | 2014-12-28 12:57:13 -0800 (Sun, 28 Dec 2014) | 8 lines

actors.c: replace hard-coded list with missing check for SFLAG_NODAMAGEPUSH.

In A_RadiusDamage(). The code snippet that is disabled for such actors
increases the damaged actor's .xvel by (4 times the) damage amount and
is responsible for the strange effect of enemies becoming faster TOWARDS
the player on being hit with an RPG frontally.

Thanks to Fox for a keen eye.
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r4862 | helixhorned | 2014-12-28 11:48:20 -0800 (Sun, 28 Dec 2014) | 1 line

Menus: disable mouse pointer if CROSSHAIR is void. DONT_BUILD.
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r4861 | helixhorned | 2014-12-28 07:40:06 -0800 (Sun, 28 Dec 2014) | 3 lines

In G_HandleMirror(), consult g_mirrorCount instead of gotpic[] w/ MIRROR.

DONT_BUILD.
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r4860 | helixhorned | 2014-12-28 07:40:04 -0800 (Sun, 28 Dec 2014) | 1 line

Lunatic translator: add stand-alone option -fnames, generating names.h file.
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