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2014.09.07.Log1032.txt

📄SVN 📅2014-09-07 💾2,7 KB 8 Parsed entries CON FIX

Revision r4592

Fix taking over floor pal in the unlikely event that no fog pals are defined.

This DOES NOT fix the more complex issue discussed at the forums.

Revision r4591

Makefile: on 'clean' target, unconditionally rm -f game Lunatic objects.

The 'clean' and 'veryclean' targets are usually run without environment options.
It is preferable if they clean out all object files that are possible with any.

Revision r4590

Lunatic: add actor.move() static function and documentation stub.

Revision r4589

For usermaps, save and restore currently playing music index with savegames.

The volume and level number for the music are stored in the last two bytes
of the board file name array. No version bump is required.

Revision r4588

Get rid of EnvMusicFilename[] and use MapInfo[].musicfn for that.

The additional space was there all the time, so it's not understandable why
another array was necessary.
CON: for 'music', error if volume number is outside [0 .. MAXVOLUMES+1], and
in LunaCON, additionally warn if it's MAXVOLUMES+1 (0 is preferred for that).

Revision r4587

Allow DEFining music for which there is no CON music; Add 'music' OSD command.

The OSD command is invoked like "music E5L3" (case insensitively).

Revision r4586

More music-related cleanup.

Revision r4585

Some cleanup around S_PlayMusic() and related functionality.
Raw Content
------------------------------------------------------------------------
r4593 | helixhorned | 2014-09-07 11:10:18 -0700 (Sun, 07 Sep 2014) | 1 line

astub.c: fix warnings with CPLUSPLUS=1 related to forgotten TrackerCast().
------------------------------------------------------------------------
r4592 | helixhorned | 2014-09-07 11:10:18 -0700 (Sun, 07 Sep 2014) | 3 lines

Fix taking over floor pal in the unlikely event that no fog pals are defined.

This DOES NOT fix the more complex issue discussed at the forums.
------------------------------------------------------------------------
r4591 | helixhorned | 2014-09-07 11:10:17 -0700 (Sun, 07 Sep 2014) | 4 lines

Makefile: on 'clean' target, unconditionally rm -f game Lunatic objects.

The 'clean' and 'veryclean' targets are usually run without environment options.
It is preferable if they clean out all object files that are possible with any.
------------------------------------------------------------------------
r4590 | helixhorned | 2014-09-07 11:10:16 -0700 (Sun, 07 Sep 2014) | 1 line

Lunatic: add actor.move() static function and documentation stub.
------------------------------------------------------------------------
r4589 | helixhorned | 2014-09-07 11:10:15 -0700 (Sun, 07 Sep 2014) | 4 lines

For usermaps, save and restore currently playing music index with savegames.

The volume and level number for the music are stored in the last two bytes
of the board file name array. No version bump is required.
------------------------------------------------------------------------
r4588 | helixhorned | 2014-09-07 11:10:14 -0700 (Sun, 07 Sep 2014) | 6 lines

Get rid of EnvMusicFilename[] and use MapInfo[].musicfn for that.

The additional space was there all the time, so it's not understandable why
another array was necessary.
CON: for 'music', error if volume number is outside [0 .. MAXVOLUMES+1], and
in LunaCON, additionally warn if it's MAXVOLUMES+1 (0 is preferred for that).
------------------------------------------------------------------------
r4587 | helixhorned | 2014-09-07 11:10:13 -0700 (Sun, 07 Sep 2014) | 3 lines

Allow DEFining music for which there is no CON music; Add 'music' OSD command.

The OSD command is invoked like "music E5L3" (case insensitively).
------------------------------------------------------------------------
r4586 | helixhorned | 2014-09-07 11:10:12 -0700 (Sun, 07 Sep 2014) | 1 line

More music-related cleanup.
------------------------------------------------------------------------
r4585 | helixhorned | 2014-09-07 11:10:09 -0700 (Sun, 07 Sep 2014) | 1 line

Some cleanup around S_PlayMusic() and related functionality.
------------------------------------------------------------------------
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