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2014.03.30.Log0984.txt

📄SVN 📅2014-03-30 💾1,6 KB 4 Parsed entries CON BUILD

Revision r4406

Minor Polymost code cleanup.

- factor out eligible_for_tileshades()
- remove some rendmode 1 code
- move some auto vars further down

Revision r4405

checkdefs.sh: for DEFs, also handle 'include ...', use 'find -L' (follow symlinks).

Revision r4404

Lunatic: add some shade/vis debugging functions.

engine.lua: linearizeBasePal(), mapster32 only
test/shadexfog.lua: create_depth_shtab(), create_vismarker_shtab()

Revision r4403

With r_usenewshade 3, do apply starting fog dist. eqn. for negative shade.
Raw Content
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r4407 | helixhorned | 2014-03-30 06:53:09 -0700 (Sun, 30 Mar 2014) | 6 lines

Amend r4394: don't use full brightness (glColor() factor 1) with hightiles.

This is done by factoring out some polymer.c:polymer_getbuildmaterial() code
into polymer_eligible_for_artmapping() and using that. The one in polymer.c
can still determine to not use ART mapping on some ("rare"?) occasions, so
it's not 100% in sync.
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r4406 | helixhorned | 2014-03-30 06:53:08 -0700 (Sun, 30 Mar 2014) | 5 lines

Minor Polymost code cleanup.

- factor out eligible_for_tileshades()
- remove some rendmode 1 code
- move some auto vars further down
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r4405 | helixhorned | 2014-03-30 06:53:06 -0700 (Sun, 30 Mar 2014) | 1 line

checkdefs.sh: for DEFs, also handle 'include ...', use 'find -L' (follow symlinks).
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r4404 | helixhorned | 2014-03-30 06:53:05 -0700 (Sun, 30 Mar 2014) | 4 lines

Lunatic: add some shade/vis debugging functions.

engine.lua: linearizeBasePal(), mapster32 only
test/shadexfog.lua: create_depth_shtab(), create_vismarker_shtab()
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r4403 | helixhorned | 2014-03-30 06:53:03 -0700 (Sun, 30 Mar 2014) | 1 line

With r_usenewshade 3, do apply starting fog dist. eqn. for negative shade.
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