2014.02.22.Log0966.txt
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📅2014-02-22
💾2,6 KB
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BUILD
FIX
Revision r4352
👤 helixhorned
📅 2014-02-22 11:38:53 -0800 (Sat, 22 Feb 2014)
Amend r3822 ("Make deletion of an amb. sound MUSICANDSFX stop its sound again.")
We shouldn't be using its actor[].t_data[8] because that one is used by the
sprite rotation-fixing system (which fixes STAT_FX sprites to the positions
relative to the pivot, too).
Test case source/lunatic/test/delmusicsfx.lua still passes with this
modification.
Revision r4351
👤 helixhorned
📅 2014-02-22 11:38:52 -0800 (Sat, 22 Feb 2014)
Rename SPRITE_* flag enum constants to SFLAG_*, for consistency with CON.
Revision r4350
👤 helixhorned
📅 2014-02-22 11:38:51 -0800 (Sat, 22 Feb 2014)
Give sprite cstat bit 2048 (NOSHADE, Mapster32 key [N]) a macro name.
Revision r4349
👤 helixhorned
📅 2014-02-22 11:38:49 -0800 (Sat, 22 Feb 2014)
Mapster32: include .blend in sprite display/edit/search (Shift+TAB/F8/Alt+F8).
Revision r4348
👤 helixhorned
📅 2014-02-22 11:38:48 -0800 (Sat, 22 Feb 2014)
Mapster32: don't save comments to mapster32.cfg's command-line history.
Revision r4347
👤 helixhorned
📅 2014-02-22 11:38:48 -0800 (Sat, 22 Feb 2014)
Lunatic: generalize shadexfog.create_trans() further.
It now accepts a number of tables to create as 3rd arg. The function that
create_trans() takes as the 2nd argument is now being passed
(r,g,b, R,G,B, tablei, numtables).
Rewrite create_additive_trans() in terms of it.
Rename create_128_trans() -> create_alpha_trans().
Revision r4346
👤 helixhorned
📅 2014-02-22 11:38:47 -0800 (Sat, 22 Feb 2014)
A couple of very minor code beauty tweaks.
Revision r4345
👤 helixhorned
📅 2014-02-22 11:38:45 -0800 (Sat, 22 Feb 2014)
engine.c: in loadlookups(), error out if attempting to load at a reserved pal.
Raw Content
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r4353 | helixhorned | 2014-02-22 11:38:54 -0800 (Sat, 22 Feb 2014) | 3 lines
A few stylistic tweaks, like substituting missed SE_* enum constants.
BUILD_LUNATIC.
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r4352 | helixhorned | 2014-02-22 11:38:53 -0800 (Sat, 22 Feb 2014) | 7 lines
Amend r3822 ("Make deletion of an amb. sound MUSICANDSFX stop its sound again.")
We shouldn't be using its actor[].t_data[8] because that one is used by the
sprite rotation-fixing system (which fixes STAT_FX sprites to the positions
relative to the pivot, too).
Test case source/lunatic/test/delmusicsfx.lua still passes with this
modification.
------------------------------------------------------------------------
r4351 | helixhorned | 2014-02-22 11:38:52 -0800 (Sat, 22 Feb 2014) | 1 line
Rename SPRITE_* flag enum constants to SFLAG_*, for consistency with CON.
------------------------------------------------------------------------
r4350 | helixhorned | 2014-02-22 11:38:51 -0800 (Sat, 22 Feb 2014) | 1 line
Give sprite cstat bit 2048 (NOSHADE, Mapster32 key [N]) a macro name.
------------------------------------------------------------------------
r4349 | helixhorned | 2014-02-22 11:38:49 -0800 (Sat, 22 Feb 2014) | 1 line
Mapster32: include .blend in sprite display/edit/search (Shift+TAB/F8/Alt+F8).
------------------------------------------------------------------------
r4348 | helixhorned | 2014-02-22 11:38:48 -0800 (Sat, 22 Feb 2014) | 1 line
Mapster32: don't save comments to mapster32.cfg's command-line history.
------------------------------------------------------------------------
r4347 | helixhorned | 2014-02-22 11:38:48 -0800 (Sat, 22 Feb 2014) | 7 lines
Lunatic: generalize shadexfog.create_trans() further.
It now accepts a number of tables to create as 3rd arg. The function that
create_trans() takes as the 2nd argument is now being passed
(r,g,b, R,G,B, tablei, numtables).
Rewrite create_additive_trans() in terms of it.
Rename create_128_trans() -> create_alpha_trans().
------------------------------------------------------------------------
r4346 | helixhorned | 2014-02-22 11:38:47 -0800 (Sat, 22 Feb 2014) | 1 line
A couple of very minor code beauty tweaks.
------------------------------------------------------------------------
r4345 | helixhorned | 2014-02-22 11:38:45 -0800 (Sat, 22 Feb 2014) | 1 line
engine.c: in loadlookups(), error out if attempting to load at a reserved pal.
------------------------------------------------------------------------
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