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2013.06.01.Log0853.txt

📄SVN 📅2013-06-01 💾2,2 KB 6 Parsed entries CON BUILD FIX

Revision r3845

LunaCON: hook up qstrdim and screentext.

Also add some recent keywords to the list in con_lang.lua which I had
forgotten all along.

Revision r3844

Lunatic: sector[].ceiling/.floor gets a reference to a ceiling-or-floor struct.

Also, make sector[].*stat a bitint type.

Now, a piece of code could look like this:
local sec = sector[i]
local ceil = sec.ceiling
ceil.statx:flip(sector.STAT.SMOOSH)

Revision r3843

Lunatic: fix a couple of oversights, tweak some stuff.

Revision r3842

LunaCON: real user per-player vars.

The previous behavior was to translate them as global gamevars, since LunaCON
currently has no support for multiplayer. However, then some errors would be
missed where such gamevars are accessed in no-player context
(e.g. EVENT_ENTERLEVEL).
On by default, disabled with -fno-playervar.

Revision r3841

Lunatic/classic: in TROR maps (V10), enable non-power-of-two wall drawing.

Also, fix clearing a bunch in new-format-map (=Lunatic) build.

Revision r3840

LunaCON: fix mistranslation of CON "else { if" to Lua "elseif".

When encountering a non-empty statement inside braces, emit "do" ... "end".
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Raw Content
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r3846 | helixhorned | 2013-06-01 13:09:46 -0700 (Sat, 01 Jun 2013) | 1 line

Make S_MenuSound() use stack'd array to get rid of S_StaticToDynamicMenuSound().
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r3845 | helixhorned | 2013-06-01 13:09:45 -0700 (Sat, 01 Jun 2013) | 4 lines

LunaCON: hook up qstrdim and screentext.

Also add some recent keywords to the list in con_lang.lua which I had
forgotten all along.
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r3844 | helixhorned | 2013-06-01 13:09:43 -0700 (Sat, 01 Jun 2013) | 8 lines

Lunatic: sector[].ceiling/.floor gets a reference to a ceiling-or-floor struct.

Also, make sector[].*stat a bitint type.

Now, a piece of code could look like this:
local sec = sector[i]
local ceil = sec.ceiling
ceil.statx:flip(sector.STAT.SMOOSH)
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r3843 | helixhorned | 2013-06-01 13:09:42 -0700 (Sat, 01 Jun 2013) | 1 line

Lunatic: fix a couple of oversights, tweak some stuff.
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r3842 | helixhorned | 2013-06-01 13:09:41 -0700 (Sat, 01 Jun 2013) | 7 lines

LunaCON: real user per-player vars.

The previous behavior was to translate them as global gamevars, since LunaCON
currently has no support for multiplayer. However, then some errors would be
missed where such gamevars are accessed in no-player context
(e.g. EVENT_ENTERLEVEL).
On by default, disabled with -fno-playervar.
------------------------------------------------------------------------
r3841 | helixhorned | 2013-06-01 13:09:39 -0700 (Sat, 01 Jun 2013) | 3 lines

Lunatic/classic: in TROR maps (V10), enable non-power-of-two wall drawing.

Also, fix clearing a bunch in new-format-map (=Lunatic) build.
------------------------------------------------------------------------
r3840 | helixhorned | 2013-06-01 13:09:37 -0700 (Sat, 01 Jun 2013) | 3 lines

LunaCON: fix mistranslation of CON "else { if" to Lua "elseif".

When encountering a non-empty statement inside braces, emit "do" ... "end".
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