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2012.12.14.Log0699.txt

📄SVN 📅2012-12-14 💾2,3 KB 8 Parsed entries CON BUILD FIX

Revision r3291

Factor out multiply repeated code into calc_ylookup().

Revision r3290

Classic: effectively clamp drawn ceiling/floor tile sizes at 256.

This prevents computing a shift value outside of [0..31].

Revision r3289

Mapster32: correct message when changing shade by small steps ([+], [-], mwheel)

Revision r3288

Factor out fogcalc() issuing and application of the computed values.

Revision r3287

Rename global visibility to g_visibility, remove useless casts & old fog code.

Revision r3286

OpenGL modes: factor out shade factor calculation.

This also means that the "r_shadescale_unbounded 0" option will work
in Polymer (except on models).

Revision r3285

engine.c: factor a frequent getpalookup() use into getpalookupsh().

Revision r3284

Add command line option "-rotatesprite-no-widescreen".

This global option will set bit 1024 and clear bits 256 and 512 for all
rotatesprite calls, fixing complex HUD drawing code relying on precise
alignment of individual elements (widescreen rotatesprite is entirely
unsuitable for this purpose).
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Raw Content
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r3292 | helixhorned | 2012-12-14 11:28:20 -0800 (Fri, 14 Dec 2012) | 1 line

Fix CLANG=1 NOASM=1 build.
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r3291 | helixhorned | 2012-12-14 11:28:17 -0800 (Fri, 14 Dec 2012) | 1 line

Factor out multiply repeated code into calc_ylookup().
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r3290 | helixhorned | 2012-12-14 11:28:14 -0800 (Fri, 14 Dec 2012) | 3 lines

Classic: effectively clamp drawn ceiling/floor tile sizes at 256.

This prevents computing a shift value outside of [0..31].
------------------------------------------------------------------------
r3289 | helixhorned | 2012-12-14 11:28:11 -0800 (Fri, 14 Dec 2012) | 1 line

Mapster32: correct message when changing shade by small steps ([+], [-], mwheel)
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r3288 | helixhorned | 2012-12-14 11:28:09 -0800 (Fri, 14 Dec 2012) | 1 line

Factor out fogcalc() issuing and application of the computed values.
------------------------------------------------------------------------
r3287 | helixhorned | 2012-12-14 11:28:05 -0800 (Fri, 14 Dec 2012) | 1 line

Rename global visibility to g_visibility, remove useless casts & old fog code.
------------------------------------------------------------------------
r3286 | helixhorned | 2012-12-14 11:28:01 -0800 (Fri, 14 Dec 2012) | 4 lines

OpenGL modes: factor out shade factor calculation.

This also means that the "r_shadescale_unbounded 0" option will work
in Polymer (except on models).
------------------------------------------------------------------------
r3285 | helixhorned | 2012-12-14 11:27:58 -0800 (Fri, 14 Dec 2012) | 1 line

engine.c: factor a frequent getpalookup() use into getpalookupsh().
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r3284 | helixhorned | 2012-12-14 11:27:55 -0800 (Fri, 14 Dec 2012) | 6 lines

Add command line option "-rotatesprite-no-widescreen".

This global option will set bit 1024 and clear bits 256 and 512 for all
rotatesprite calls, fixing complex HUD drawing code relying on precise
alignment of individual elements (widescreen rotatesprite is entirely
unsuitable for this purpose).
------------------------------------------------------------------------