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2012.01.20.Log0417.txt

📄SVN 📅2012-01-20 💾1,3 KB 2 Parsed entries BUILD FIX

Revision r2271

Use ATTRIBUTE((used)) for symbols used only in inline asm.

This may fix compilation for optimized builds with GCC or clang where
the compiler would otherwise decide that those symbols are unused.

Revision r2270

Inreased debugging level for catching oob accesses to 'main' arrays.

If enabled, this makes the following arrays be allocated statically:
spriteext, spritesmooth, sector, wall, sprite, tsprite, while
necessarily disabling the clipshape feature (because it relies on
setting sector/wall to different malloc'd block temporarily).

To compile, pass DEBUGANYWAY=1 in addition to RELEASE=0 to 'make',
and it's really only useful with CC=clang, of course.
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r2272 | helixhorned | 2012-01-20 05:24:15 -0800 (Fri, 20 Jan 2012) | 5 lines

minor engine cleanup.

- enclose glbuild.h in #idndef ... sentinels
- engine.c: remove unused variable 'pageoffset', make 'lastx' static
- formatting
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r2271 | helixhorned | 2012-01-20 05:23:53 -0800 (Fri, 20 Jan 2012) | 4 lines

Use ATTRIBUTE((used)) for symbols used only in inline asm.

This may fix compilation for optimized builds with GCC or clang where
the compiler would otherwise decide that those symbols are unused.
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r2270 | helixhorned | 2012-01-19 15:17:34 -0800 (Thu, 19 Jan 2012) | 9 lines

Inreased debugging level for catching oob accesses to 'main' arrays.

If enabled, this makes the following arrays be allocated statically:
spriteext, spritesmooth, sector, wall, sprite, tsprite, while
necessarily disabling the clipshape feature (because it relies on
setting sector/wall to different malloc'd block temporarily).

To compile, pass DEBUGANYWAY=1 in addition to RELEASE=0 to 'make',
and it's really only useful with CC=clang, of course.
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