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2011.08.10.Log0311.txt

📄SVN 📅2011-08-10 💾1,2 KB 2 Parsed entries BUILD FIX

Revision r1960

* fix screen warping with r_usenewaspect: now you have a larger FOV when being shrunk
* fix 'squishing' when taking off shrunk (the reason was TROR game code using updatesectorz) and a potential sector[-1] access

Revision r1959

* Address http://forums.duke4.net/topic/3911-true-room-over-room/page__view__findpost__p__103306
  by using setspritez() instead of setsprite() for the sectnum updating.
* Change 'yax-nextwall(0/1)' to 'upwall/downwall' in the corruption checker, makes it much nicer to read.
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r1961 | helixhorned | 2011-08-10 04:58:59 -0700 (Wed, 10 Aug 2011) | 1 line

make r_usenewaspect imply NOT glwidescreen (i.e. disable r_anamorphic there, because that would be redundant). r_projectionhack is still active, but doesn't seem to do much.
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r1960 | helixhorned | 2011-08-10 04:47:23 -0700 (Wed, 10 Aug 2011) | 2 lines

* fix screen warping with r_usenewaspect: now you have a larger FOV when being shrunk
* fix 'squishing' when taking off shrunk (the reason was TROR game code using updatesectorz) and a potential sector[-1] access
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r1959 | helixhorned | 2011-08-09 09:03:56 -0700 (Tue, 09 Aug 2011) | 3 lines

* Address http://forums.duke4.net/topic/3911-true-room-over-room/page__view__findpost__p__103306
  by using setspritez() instead of setsprite() for the sectnum updating.
* Change 'yax-nextwall(0/1)' to 'upwall/downwall' in the corruption checker, makes it much nicer to read.
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