Revision r1816
👤 helixhorned
📅 2011-03-02 22:21:47 +0100 (Wed, 02 Mar 2011)
New sector selection mode in 2d mode: if RCtrl is pressed when releasing RAlt, then instead of the sector having to be contained in the rectangle, the mouse pointer must be inside a sector to be selected. This way it's easy to select sectors with arbitrary shapes. Set ops work independently of it, too. Also some annoyance fixes with sprite movement.
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r1817 | plagman | 2011-03-03 07:57:42 +0100 (Thu, 03 Mar 2011) | 1 line
Slight tweak to the main loop to be more interactive when the game code runs really slow (as opposed to the renderer).
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r1816 | helixhorned | 2011-03-02 22:21:47 +0100 (Wed, 02 Mar 2011) | 1 line
New sector selection mode in 2d mode: if RCtrl is pressed when releasing RAlt, then instead of the sector having to be contained in the rectangle, the mouse pointer must be inside a sector to be selected. This way it's easy to select sectors with arbitrary shapes. Set ops work independently of it, too. Also some annoyance fixes with sprite movement.
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